Reality Is Broken: Why Games Make Us Better and How They Can Change the World

Reality Is Broken: Why Games Make Us Better and How They Can Change the World

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Visionary game designer Jane McGonigal reveals how we can harness the power of games to solve real-world problems and boost global happiness.

More than 174 million Americans are gamers, and the average young person in the United States will spend ten thousand hours gaming by the age of twenty-one. According to world-renowned game designer Jane McGonigal, the reason for this mass exodus to virtual worlds is that videogames are increasingly fulfilling genuine human… (more)

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Book Details  


Publisher: Penguin (January 20, 2011)

Format: EPUB

Page count: 400 pages

File size: 916 KB

Protection: DRM

Language: English


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It's all fun and games...

...until someone loses an eye. Luckily, if used correctly, the risk of that happening while reading any of these books is very low.


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