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Getting Started with 3D Printing: A Hands-on Guide to the Hardware, Software, and Services Behind the New Manufacturing Revolution

by Liza Wallach Kloski & Nick Kloski

Make: Getting Started with 3D Printing is a practical, informative, and inspiring book that guides readers step-by-step through understanding how this new technology will empower them to take full advantage...


Raspberry Pi By Example

by Ashwin Pajankar & Arush Kakkar

Start building amazing projects with the Raspberry Pi right out of the box About This Book • Explore the vast range of opportunities provided by Raspberry Pi and other hardware components such as a webcam,...


Unreal Engine 4 AI Programming Essentials

by Peter L. Newton & Jie Feng

Create responsive and intelligent game AI using Blueprints in Unreal Engine 4 About This Book • Understand and apply your Game AI better through various projects such as adding randomness and probability,...


3D Printing Designs: Octopus Pencil Holder

by Joe Larson

Learn to design and 3D print organic and functional designs using Blender About This Book • Learn how to make complex shapes by editing basic ones • Make printable objects from multiple shapes and parts...


Unity 5.x Shaders and Effects Cookbook

by Alan Zucconi & Kenneth Lammers

Master the art of Shader programming to bring life to your Unity projects About This Book • This book will help you master the technique of physically based shading in Unity 5 to add realism to your game quickly...


OpenCV By Example

by Prateek Joshi, David Millan Escriva & Vinicius Godoy

Enhance your understanding of Computer Vision and image processing by developing real-world projects in OpenCV 3 About This Book • Get to grips with the basics of Computer Vision and image processing • This...


Passenger Seat: Creating a Photographic Project from Conception through Execution in Adobe Photoshop Lightroom

by Julieanne Kost

In her long career as Product Evangelist for Adobe Photoshop and Lightroom, Julieanne Kost has taught thousands of digital photographers how to get the most out of Adobe's digital imaging software, in seminars,...


OpenCV Android Programming By Example

by Amgad Muhammad

Develop vision-aware and intelligent Android applications with the robust OpenCV libraryAbout This Book

  • This is the most up-to-date book on OpenCV Android programming on the market at the moment. There is no...


Adobe Photoshop Elements 14 Classroom in a Book

by John Evans & Katrin Straub

Adobe Photoshop Elements 14 Classroom in a Book is the most thorough and comprehensive way for you to master all the new features in Adobe's top-rated consumer-targeted photo-editing software. Each chapter...


Tkinter GUI Application Development Blueprints

by Bhaskar Chaudhary

Master GUI programming in Tkinter as you design, implement, and deliver ten real-world applications from start to finish About This Book • Conceptualize and build state-of-art GUI applications with Tkinter...


Image Processing with ImageJ - Second Edition

by Jurjen Broeke, Jose Maria Mateos Perez & Javier Pascau

Extract and analyze data from complex images with ImageJ, the world's leading image processing tool About This Book • Design automated image-processing solutions and speed up image-processing tasks with ImageJ...


Take Control of Your Digital Photos on a Mac

by Jeff Carlson

Build a digital workflow to import, tag, rate, and organize your photos!

Why take photos if you can't find them later? Digital photography expert Jeff Carlson has developed a simple system you can use to make...


Digital Painting with KRITA 2.9: Learn All of the Tools to Create Your Next Masterpiece

by Scott L Petrovic

Krita is a free painting tool designed for concept artists, illustrators, matte and texture artists, and the VFX industry. It has been in development for over 10 years and has had an explosion in growth recently....


OpenCV with Python Blueprints

by Michael Beyeler

Design and develop advanced computer vision projects using OpenCV with PythonAbout This Book

  • Program advanced computer vision applications in Python using different features of the OpenCV library
  • Practical end-to-end...


Design for 3D Printing: Scanning, Creating, Editing, Remixing, and Making in Three Dimensions

by Samuel N. Bernier, Bertier Luyt & Tatiana Reinhard

France's Le FabShop has extensive experience testing 3D printers and creating digital models for them. From an articulated Makey Robot to a posable elephant model, Samuel N. Bernier and the rest of Le FabShop's...


Architectural Design with SketchUp: 3D Modeling, Extensions, BIM, Rendering, Making, and Scripting

by Alexander C. Schreyer

Go beyond the basics: making SketchUp work for you

Architectural Design with SketchUp, Second Edition, is the leading guide to this incredibly useful tool for architects, interior designers, construction professionals,...


The Digital Negative: Raw Image Processing in Lightroom, Camera Raw, and Photoshop

by Jeff Schewe

Shooting in the raw format gives digital photographers complete control over every aspect of image quality. The Digital Negative is devoted exclusively to the topic and shows you how to make the most of that...


CRYENGINE Game Development Blueprints

by Marcoux III Richard Gerard & Goodswen Chris

Perfect the art of creating CRYENGINE games through exciting, hands-on game development projects About This Book • Create CRYENGINE games from scratch with CRYENGINE Blank Game Starter-kit • Discover good...


Autodesk 3ds Max 2016 Essentials

by Dariush Derakhshani & Randi L. Derakhshani

Start animating right away with this tutorial-based guide to Autodesk 3ds Max 2016

Autodesk 3ds Max 2016 Essentials is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises,...


Blender 3D Cookbook

by Valenza Enrico

This book is aimed at the professionals that already have good 3D CGI experience with commercial packages and have now decided to try the open source Blender and want to experiment with something more complex...