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Spanish markets ebook evolution report 2016

by Javier Celaya, Manuel Gil, Margarita Guerrero & Annabelle Pratt

Although publishing and digital cultures are evolving at highly different speeds in the Spanish markets, technology and the ebook both offer a broad spectrum of business opportunities for publishers in Latin...

Buildbox 2.x Game Development

by Ty Audronis

Build rich, high production value mobile games and distribute them across different platforms with Buildbox About This Book • Create captivating 2D & 2.5D (isometric) video games for all platforms • Leverage...

Mastering Unity Shaders and Effects

by Jamie Dean

Harness the power of Unity 5 tools to write shaders and create stunning effects for next generation games About This Book • Leverage the power of Unity 5 compatible shaders to create a variety of realistic...

Unreal Engine: Game Development from A to Z

by Joanna Lee, John P. Doran & Nitish Misra

Develop fantastic games and solve common development problems with Unreal Engine 4 About This Book • Investigate the big world of Unreal Engine, computer graphics rendering and Material editor to implement...

Digital and Marketing Asset Management

by Theresa Regli

The digital world is transitioning from text to media: photos, audio files, video clips, animations, games, and more. Enterprises of all kinds struggle with how to manage those media assets. Digital professionals...

Mastering Unreal Engine 4.X

by Muhammad A.Moniem

Take your game development skills to the next level with one of the best engines on the market About This Book • Build an entire AAA game level throughout the book • Take your C++ scripting skills to the...

Mastering Articulate Storyline

by Ashley Chiasson

Build up your e-learning development skills with Articulate Storyline About This Book • Develop interactive e-learning projects using advanced techniques • Impress your clients and/or audience with out-of-the-box...

Unity 5.x Animation Cookbook

by Maciej Szczesnik

A recipe-based guide to give you practical information on Unity 5.x animation techniques and tools About This Book • A straightforward and easy-to-follow format. • A selection of the most important tasks...

Summary of The Innovators: by Walter Isaacson | Includes Analysis

by Instaread Summaries

Summary of The Innovators by Walter Isaacson | Includes Analysis



The Innovators by Walter Isaacson is a detailed and comprehensive guide to the people who contributed to the digital revolution....

Getting Started with Making Interactive Graphics with Python's Processing Mode

by Allison Parrish, Ben Fry & Casey Reas

Processing opened up the world of programming to artists, designers, educators, and beginners. The Python implementation of Processing reinterprets it for today's web. This short book gently introduces...

Alchemy: Synthesis and Sound Design with Alchemy in Logic Pro X

by David Dvorin

Introduced in Logic Pro 10.2, Alchemy joins the upper echelon of sound design tools offered by Logic Pro. Filling the gap between sampling and synthesis, Alchemy is uniquely positioned, providing Logic users...


by Tamás, Polgár

FREAX – the biggest book ever written about the history of the computer demoscene. The book tells the complete history of the Commodore 64 and the Amiga, both about the machines and about the underground subcultures...

Learn Adobe Animate CC for Interactive Media: Adobe Certified Associate Exam Preparation

by Joseph Labrecque & Rob Schwartz

Knowing the industry-standard animation and interactivity tool Adobe Animate CC (previously known as “Flash Professional”) can help you get a foothold in the exciting web design and mobile app-development...

ARM® Cortex® M4 Cookbook

by Dr. Mark Fisher

Over 50 hands-on recipes that will help you develop amazing real-time applications using GPIO, RS232, ADC, DAC, timers, audio codecs, graphics LCD, and a touch screen About This Book • This book focuses on...

The User's Journey: Storymapping Products That People Love

by Donna Lichaw

Like a good story, successful design is a series of engaging moments structured over time. The User’s Journey will show you how, when, and why to use narrative structure, technique, and principles to ideate,...

OpenGL Game Development By Example

by Robert Madsen & Stephen Madsen

Design and code your own 2D and 3D games efficiently using OpenGL and C++ About This Book • Create 2D and 3D games completely, through a series of end-to-end game projects • Learn to render high performance...

Blender 3D Incredible Machines

by Christopher Kuhn

Design, model, and texture complex mechanical objects in Blender About This Book • Develop realistic and awesome machines for your 3D projects and animation films • Gain the ability to look at a piece of...

Learning Unreal Engine Game Development

by Joanna Lee

A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4 About This Book • Learn about game development and the building blocks that go into creating a game • A simple...

Unreal Engine 4 Game Development Essentials

by Satheesh PV

Master the basics of Unreal Engine 4 to build stunning video games About This Book • Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features • Create dream...

OpenCV By Example

by Prateek Joshi, David Millan Escriva & Vinicius Godoy

Enhance your understanding of Computer Vision and image processing by developing real-world projects in OpenCV 3 About This Book • Get to grips with the basics of Computer Vision and image processing • This...