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Learning Android Game Development

by Nikhil Malankar

Learn the art of making Android games and turn your game development dreams into reality About This Book • Leverage the latest features of Android N to create real-world 2D games • Architect a 2D game from...


Mastering Android Game Development with Unity

by Siddharth Shekar & Wajahat Karim

Create enthralling Android games with Unity Faster Than Ever Before About This Book • Develop complex Android games with the help of Unity's advanced features such as artificial intelligence, high-end physics,...


3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max

by Jamie Cardoso

Increase the photorealism of your 3d visualizations with enhanced toolsets of V-ray in 3ds Max. Full-color, step-by-step tutorials about techniques involved in creating photorealistic renders for interior/exterior...


My Revision Notes: OCR Nationals in Creative iMedia L 1 / 2: Pre-production skills and Creating digital graphics

by Kevin Wells

Manage your own revision with step-by-step support from experienced teacher and examiner Kevin Wells. Use specific case studies to improve your knowledge of business processes and topics. Apply business terms...


Between the Public and Private in Mobile Communication

by Ana Serrano Tellería

Mobile devices' impact on daily life has raised relevant questions regarding public and private space and communication. Both the technological environment (operating systems, platforms, apps) and media ecosystems...


Creating Web Animations: Bringing Your UIs to Life

by Kirupa Chinnathambi

Thanks to faster browsers, better web standards support, and more powerful devices, the web now defines the next generation of user interfaces that are fun, practical, fluid, and memorable. The key? Animation....


Take Control of iTunes 12: The FAQ

by Kirk McElhearn

Using iTunes can be easy and fun!

Using iTunes as a media hub is easy with time-tested advice from author Kirk McElhearn. Kirk, who also pens Macworld's "The iTunes Guy" column, wrote this book to answer your...


Adobe Premiere Pro CC Classroom in a Book (2017 release)

by Maxim Jago

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book.

 

Creative professionals seeking the fastest, easiest,...


Vlog Like a Boss

by Amy Schmittauer

Vlog Like a Boss is the complete guide to video blogging.

Amy Schmittauer is the Vlog Boss. As a new media triple threat — YouTuber, keynote speaker and author — she coaches people to go after what they want...


iPhone: The Missing Manual: The book that should have been in the box

by David Pogue

iOS 10 for the iPhone includes a host of exciting new features—including an all-new Messages app, updates to Maps, Search, 3D Touch, and widgets. And the iPhone 7 and 7 Plus have new, more advanced cameras,...


Mastering Unity 5.x

by Alan Thorn

Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine! About This Book • Become a Unity master by creating a practical, in-depth game-development project...


Adobe Animate CC Classroom in a Book (2017 release)

by Russell Chun

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book.

 

Creative professionals seeking the fastest,...


Incidental Exposure to Online News

by Borchuluun Yadamsuren, Sanda Erdelez & Gary Marchionini

Rapid technological changes and availability of news anywhere and at any moment have changed how people seek out news. Increasingly, consumers no longer take deliberate actions to read the news, instead stumbling...


macOS Sierra: The Missing Manual: The book that should have been in the box

by David Pogue

With Sierra, Apple brings never-before-seen features to macOS—like Siri voice control, file sharing across all your iOS devices, picture-in-picture mode for iTunes and Safari, and AI photo search. Once again,...


The "Serial" Podcast and Storytelling in the Digital Age

by Ellen McCracken

This volume analyzes the Serial podcast, situating it in the trajectory of other popular crime narratives and contemporary cultural theory. Contributors focus on topics such as the ethics of the use of fiction...


Blender 3D: Characters, Machines, and Scenes for Artists

by Enrico Valenza, Christopher Kuhn & Romain Caudron

Gain the insights and techniques you need to give life to your own custom characters, machines, and scenes in Blender 3D About This Book • Learn how to establish the basic shape of a character on the basis...


Blender 3D: Designing Objects

by Romain Caudron, Pierre-Armand Nicq & Enrico Valenza

Build your very own stunning characters in Blender from scratch About This Book • Packed with illustrations and a lot of tips and tricks to make your scenes come to life • Design a complete workflow with...


Exploring physics with computer animation and PhysGL

by T J Bensky

This book shows how the web-based PhysGL programming environment (http://physgl.org) can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the...


Sidemen: The Book

by The Sidemen

Billions of you have watched their videos and millions of you have followed them on social media.

So here we go; it's time to back up because YouTube superstars, The Sidemen, are finally here in book form and...


Unreal Engine 4 Scripting with C++ Cookbook

by William Sherif & Stephen Whittle

Get the best out of your games by scripting them using UE4 About This Book • A straightforward and easy-to-follow format • A selection of the most important tasks and problems • Carefully organized instructions...