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Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games

by Walt Williams

From the award-winning videogame writer behind Spec Ops: The Line comes an exclusive behind-the-scenes look at how today’s blockbuster video games are made.

When his satirical musings in a college newspaper...


Augmented Human: How Technology Is Shaping the New Reality

by Helen Papagiannis

Augmented Reality (AR) blurs the boundary between the physical and digital worlds. In AR’s current exploration phase, innovators are beginning to create compelling and contextually rich applications that enhance...


Vlogging. How to start a vlog and earn money with your vlog. Vlogging tips and themes, cameras, videos, marketing, talent managers and sponsors.

by Jordine Bowen

Vlogging is posting content on the Internet in video form. It is an opportunity to share your life and thoughts with other people. Vloggers have the amazing opportunity to influence people in a very positive...


UX Design for Mobile

by Pablo Perea & Pau Giner

Get proficient in building beautiful and appealing mobile interfaces (UI) with this complete mobile user experience (UX) design guide. About This Book • Quickly explore innovative design solutions based on...


Jump Start Adobe XD

by Daniel Schwarz

Get a Jump Start on the up and coming UX design and prototyping power tool, Experience Design!

Experience Design CC (also known as XD) is a brand new design tool from Adobe. With a clean, uncluttered UI and...


Learning Android Game Development

by Nikhil Malankar

Learn the art of making Android games and turn your game development dreams into reality About This Book • Leverage the latest features of Android N to create real-world 2D games • Architect a 2D game from...


Mastering Android Game Development with Unity

by Siddharth Shekar & Wajahat Karim

Create enthralling Android games with Unity Faster Than Ever Before About This Book • Develop complex Android games with the help of Unity's advanced features such as artificial intelligence, high-end physics,...


The Arduino Inventor's Guide: Learn Electronics by Making 10 Awesome Projects

by Derek Runberg & Brian Huang

With Arduino, you can build any hardware project you can imagine. This open-source platform is designed to help total beginners explore electronics, and with its easy-to-learn programming language, you can collect...


3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max

by Jamie Cardoso

Increase the photorealism of your 3d visualizations with enhanced toolsets of V-ray in 3ds Max. Full-color, step-by-step tutorials about techniques involved in creating photorealistic renders for interior/exterior...


III Edition of the Spanish Markets Digital Evolution Report 2017

by Javier Celaya & Margarita Guerrero

This report has been drafted by Bookwire and Dosdoce.com for The International Digital Distributors Meeting. IPDA is the international umbrella organization for the associations and companies that develop its...


My Revision Notes: OCR Nationals in Creative iMedia L 1 / 2: Pre-production skills and Creating digital graphics

by Kevin Wells

Manage your own revision with step-by-step support from experienced teacher and examiner Kevin Wells. Use specific case studies to improve your knowledge of business processes and topics. Apply business terms...


Between the Public and Private in Mobile Communication

by Ana Serrano Tellería

Mobile devices' impact on daily life has raised relevant questions regarding public and private space and communication. Both the technological environment (operating systems, platforms, apps) and media ecosystems...


Creating Web Animations: Bringing Your UIs to Life

by Kirupa Chinnathambi

Thanks to faster browsers, better web standards support, and more powerful devices, the web now defines the next generation of user interfaces that are fun, practical, fluid, and memorable. The key? Animation....


Take Control of iTunes 12: The FAQ

by Kirk McElhearn

Using iTunes can be easy and fun!

Using iTunes as a media hub is easy with time-tested advice from author Kirk McElhearn. Kirk, who also pens Macworld's "The iTunes Guy" column, wrote this book to answer your...


Adobe Premiere Pro CC Classroom in a Book (2017 release)

by Maxim Jago

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book.

 

Creative professionals seeking the fastest, easiest,...


Vlog Like a Boss

by Amy Schmittauer

Vlog Like a Boss is the complete guide to video blogging.

Amy Schmittauer is the Vlog Boss. As a new media triple threat — YouTuber, keynote speaker and author — she coaches people to go after what they want...


iPhone: The Missing Manual: The book that should have been in the box

by David Pogue

iOS 10 for the iPhone includes a host of exciting new features—including an all-new Messages app, updates to Maps, Search, 3D Touch, and widgets. And the iPhone 7 and 7 Plus have new, more advanced cameras,...


Mastering Unity 5.x

by Alan Thorn

Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine! About This Book • Become a Unity master by creating a practical, in-depth game-development project...


Adobe Animate CC Classroom in a Book (2017 release)

by Russell Chun

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book.

 

Creative professionals seeking the fastest,...


Incidental Exposure to Online News

by Borchuluun Yadamsuren, Sanda Erdelez & Gary Marchionini

Rapid technological changes and availability of news anywhere and at any moment have changed how people seek out news. Increasingly, consumers no longer take deliberate actions to read the news, instead stumbling...