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Learning iPad Programming: A Hands-On Guide to Building iPad Apps, 2/e

by Kirby Turner & Tom Harrington

“Not many books have a single project that lives and evolves through the entire narrative. The reason not many books do this is because it is difficult to do well. Important toolkit features get shoehorned...


IOS Auto Layout Demystified

by Erica Sadun

Auto Layout re-imagines the way developers create user interfaces. It provides a flexible and powerful system that describes how views and their content relate to each other and to the windows and superviews...


Pitch Perfect: The Art of Promoting Your App on the Web

by Erica Sadun & Steve Sande

The Must-Have Promotion Guide for Every App and Hardware Developer!

Developing your product took lots of hard work over months, nights, and weekends filled with blood, sweat, and tears. Don’t abandon it now....


RTF Pocket Guide

by Sean M. Burke

Rich Text Format, or RTF, is the internal markup language used by Microsoft Word and understood by dozens of other word processors. RTF is a universal file format that pervades practically every desktop. Because...


Perl and XML

by Erik T. Ray & Jason McIntosh

XML is a text-based markup language that has taken the programming world by storm. More powerful than HTML yet less demanding than SGML, XML has proven itself to be flexible and resilient. XML is the perfect...


XSLT 1.0 Pocket Reference

by Evan Lenz

XSLT is an essential tool for converting XML into other kinds of documents: HTML, PDF file, and many others. It's a critical technology for XML-based platforms such as Microsoft .NET, Sun Microsystems' Sun One,...


XSL-FO: Making XML Look Good in Print

by Dave Pawson

No matter how flexible and convenient digital information has become, we haven't done away with the need to see information in print. Extensible Style Language-Formatting Objects, or XSL-FO, is a set of tools...


Learning XSLT

by Michael Fitzgerald

XSLT is a powerful language for transforming XML documents into something else. That something else can be an HTML document, another XML document, a Portable Document Format (PDF) file, a Scalable Vector Graphics...


Dive Into iOS6: An App-Driven Approach

by Paul; Deitel, Harvey; Deitel, Ab Deitel

The programmer’s quick-start guide to iOS app development using iOS SDK 6, Cocoa Touch®, Xcode® 4.5 and the latest Objective-C® version and idioms!

Dive into iOS 6 programming with this brief introduction...


The Core iOS 6 Developer's Cookbook, 4/e

by Erica Sadun

The Core iOS 6 Developer’s Cookbook brings together reliable, proven solutions for the heart of day-to-day iOS 6 development. World-renowned iOS programming expert Erica Sadun covers all the classes you’ll...


Sams Teach Yourself iOS 6 Application Development in 24 Hours, 4/e

by John Ray

Covers iOS 6, Xcode 4.5+, iPhone, iPad, and More!

Figures and code appear as they do in Xcode 4.5+

In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld...


Sams Teach Yourself iOS 5 Application Development in 24 Hours, 3/e

by John Ray

This is the eBook version of the printed book.

In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s...


OData Programming Cookbook for .NET Developers

by Steven Cheng

The recipes in this book are easy to understand and follow as the author discusses real-world scenarios. It is not a comprehensive reference to the whole of OData, but a practical guide that boosts proficiency...


HLSL and Pixel Shaders for XAML Developers

by Walt Ritscher

Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional .NET programming. With this hands-on book, you’ll not...


Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming

by Erik M. Buck

Get Started Fast with Modern OpenGL ES Graphics Programming for iPhone, iPod touch, and iPad

 

OpenGL ES technology underlies the user interface and graphical capabilities of Apple’s iPhone, iPod touch, and...


Beginning XML, 5th Edition

by Joe Fawcett, Danny Ayers & Liam R. E. R. E. Quin

A complete update covering the many advances to the XML language

The XML language has become the standard for writing documents on the Internet and is constantly improving and evolving. This new edition covers...


iOS Programming: The Big Nerd Ranch Guide, 3/e

by Joe Conway & Aaron Hillegass

This is the eBook version of the printed book. Updated and expanded to cover iOS 5 and Xcode 4.3, iOS Programming: The Big Nerd Ranch Guide leads you through the essential concepts, tools, and techniques for...


Test-Driven iOS Development

by Graham Lee

This is the eBook version of the printed book.

As iOS apps become increasingly complex and business-critical, iOS developers must ensure consistently superior code quality. This means adopting best practices...


Iphone Application Development for Dummies

by Neal Goldstein

Start building iPhone apps today with this friendly guide, now in full color!

Whether you're a beginning programmer who wants to build your first app or a professional developer looking to leverage the marketing...


IOS Game Programming Collection

by Michael Daley, Rod Strougo & Ray Wenderlich

The iOS Game Programming Collection consists of two bestselling eBooks:

  • Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game by Michael Daley
  • Learning Cocos2D: A Hands-on Guide to...