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Batman Arkham Knight: The Official Novelization

by Marv Wolfman

THE OFFICIAL NOVELIZATION OF THE MOST EAGERLY AWAITED GAME OF 2015 -- BATMAN: ARKHAM KNIGHT!

Gotham City is in chaos as the criminal organizations run wild, seeking to fill the void left by the death of the Joker....


The Ultimate Unofficial Encyclopedia for Minecrafters: An A - Z Book of Tips and Tricks the Official Guides Don't Teach You

by Megan Miller

From abandoned mineshafts to mini-games, mods, and zombie sieges, The Ultimate Unofficial Encyclopedia for Minecrafters reveals expert tricks of the trade for gamers. Want to know where you’ll find the most...


Shuffle and Deal

by Tara Gallagher

With 50 popular card games for any number of players, Shuffle and Deal is an indispensable rule book—and the first of its kind to include a diverse collection of colorful vintage card art from all over the...


Shigeru Miyamoto: Super Mario Bros., Donkey Kong, The Legend of Zelda

by Jennifer deWinter

Video games are considered by many to be just entertainment-essentially void of skillful, artistic intervention. But as any gamer knows, there's incredible technical and graphic talent behind even a flickering...


Koji Kondo's Super Mario Bros. Soundtrack

by Andrew Schartmann

Koji Kondo's Super Mario Bros. (1985) score redefined video game music. With under three minutes of music, Kondo put to rest an era of bleeps and bloops-the sterile products of a lab environment-replacing it...


A History of Chess: The Original 1913 Edition

by H.J.R. Murray

An epic work that took more than a decade to complete, A History of Chess, originally published in 1913, is a historic undertaking that shattered preconceptions about the game upon publication. Over a century...


Word Nerd: Dispatches from the Games, Grammar, and Geek Underground

by John D. Williams

In this zany, one-of-a-kind memoir, former executive director of the National SCRABBLE Association John D. Williams Jr. brings to life the obsessions, madness, and glory of the SCRABBLE® culture—from living-room...


I Am a Dice Controller: Inside the World of Advantage-Play Craps!

by Frank Scoblete

With the help of the easy-to-master steps in this book, even a novice gambler can go from being a traditional craps player to a dice controller—an advantage player with a true edge over the house. For a dozen...


The Business Standard Quiz Book

by Gaurav Srikrishna

The Business Standard Quiz Book is a collection of some of the most interesting and challenging questions from the world of business. Well-known corporate quizzer and quiz master Gaurav Srikrishna has carefully...


Orc Warfare

by Chris Pramas

To defeat your enemy, you must understand him. This volume offers an indispensable analysis of the most vicious killers of all - orcs. Born and bred for war, they are an awful, brutish, violent species and,...


Liquidation on the Chess Board: Mastering the Transition into the Pawn Ending

by Joel Benjamin

Pawn endings do not arise out of nowhere. Before emerging as endgames with just kings and pawns, they 'pre-existed' in positions that still contained any number of pieces.

Liquidation is the purposeful transition...


Hacks for Minecrafters: Command Blocks: The Unofficial Guide to Tips and Tricks That Other Guides Won't Teach You

by Megan Miller

From the author of Hacks for Minecrafters comes the most encompassing guide ever to command blocks in the world of Minecraft!

With Hacks for Minecrafters: Command Blocks, kids will learn everything they need...


Thinking with Chess: Teaching Children Ages 5-14

by Alexey Root

Thinking with Chess: Teaching Children Ages 5-14 is a handbook for teachers, librarians, after-school instructors, chess coaches, counselors, and parents that requires no prior knowledge of the game. Both novices...


The Czech Benoni in Action

by Asa Hoffmann & Gregory Keener

Had enough of the same old queen’s pawn openings? Afraid of losing just because you forgot White’s latest move 23 novelty in the main lines? Tired of giving up draws to weaker players who’ve learned how...


The Inner Game of Chess: How to Calculate and Win

by Andrew Soltis

Do masters methodically cut their way through the branches of a tree of analysis? Is it true that attacking players calculate a dozen moves ahead, while positional specialists rely on abstract principles? What...


The Baby Owner's Games and Activities Book

by Lynn Rosen, Joe Borgenicht & Paul Kepple

Boost Your Baby’s Brain Power!   Babies learn about their world by playing. And with The Baby Owner’s Games and Activities Book, you’ll discover 75 exciting ways to enrich their minds, strengthen their...


A Beginner's Guide to Writing Minecraft Plugins in JavaScript

by Walter Higgins

The book is for anyone who wants to learn how to modify Minecraft--no previous programming experience required! The book uses JavaScript, a popular programming language for creating websites and scripting.

Aimed...


Minecraft, Second Edition: The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything

by Daniel Goldberg & Linus Larsson

The incredible tale of a little game that shook the international gaming world--now with new material including a behind-the-scenes look at the sale to Microsoft.For this second edition, the story has been enriched...


Master Builder 3.0 Advanced: Minecraft®¿ Secrets and Strategies from the Game's Greatest Players

by Triumph Books

The smash hit video game Minecraft continues to grow in popularity and in gameplay, adding more features and updating existing ones to make them richer and more complex. Players who mastered the basics with...


Ultimate Psychometric Tests: Over 1000 Verbal, Numerical, Diagrammatic and Personality Tests

by Mike Bryon

Ultimate Psychometric Tests, Third edition is the biggest psychometric testing book of its kind and includes over 1000 practice questions along with an overview of which companies employ which tests.