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The laws of luck

by Richard A. Proctor

To the student of science, accustomed to recognise the operation of law in all phenomena, even though the nature of the law and the manner of its operation may be unknown, there is something strange in the prevalent...

Swimming With The Devilfish

by Des Wilson

Dave "The Devilfish" Ulliott has taken the poker world by storm since beginning to play at the age of 16. A world-class player, he is one of the most feared players on the ever-burgeoning global poker circuit....

Honours of War: Wargames Rules for the Seven Years War

by Keith Flint & Steve Noon

The Seven Years' War was the pinnacle of 18th-century warfare, with dramatic campaigns and battles, famous leaders, and wide variety of colourful uniforms. Compared with the later Napoleonic Wars, tactics were...

The Master Book of Mathematical Recreations

by Fred Schuh

Praised for its "exceptionally good value" by the Journal of Recreational Mathematics, this book offers fun-filled insights into many fields of mathematics. The brainteasers include original puzzles as well...

The Book on Games of Chance: The 16th-Century Treatise on Probability

by Gerolamo Cardano, Sydney Henry Gould & Samuel S. Wilks

Mathematics was only one area of interest for Gerolamo Cardano ― the sixteenth-century astrologer, philosopher, and physician was also a prolific author and inveterate gambler. Gambling led Cardano to the...

The Big Book of Hacks for Minecrafters: The Biggest Unofficial Guide to Tips and Tricks That Other Guides Won't Teach You

by Megan Miller

With more than 100 million registered Minecraft accounts and rights picked up by Warner Brothers for a “The Lego Movie” style, action-adventure film, Minecraft is on its way to becoming the next big children’s...

The Official Candy Crush Saga Top Tips Guide

by Candy Crush

For anyone that has ever jumped for joy after clearing that tricky level, battled the bothersome Chocolate, or done a happy-dance when they created a Color Bomb; this is the guide for you.

From the team behind...

Sams Teach Yourself Mod Development for Minecraft in 24 Hours

by Jimmy Koene

In just 24 sessions of one hour or less, Sams Teach Yourself Mod Development for Minecraft in 24 Hours will help you transform Minecraft into anything you can imagine–and share your vision with millions of...

The Exploits and Triumphs, in Europe, of Paul Morphy, the Chess Champion - Including An Historical Account Of Clubs, Biographical Sketches Of Famous P

by Frederick Milnes Edge

Originally published in 1898. Contents Include: I. How the Brigadier came to the Castle of Gloom, II. How the Brigadier slew the Brothers of Ajaccio, III. How the Brigadier held the King, IV. How the King held...

Building an FPS Game with Unity

by John P. Doran

Create a high-quality first person shooter game using the Unity game engine and the popular UFPS and Probuilder frameworksAbout This Book

  • Learn how to use Unity in conjunction with UFPS and ProBuilder to create...

Reaching the Top?!: A Practical Guide to Playing Master-Level Chess

by Peter Kurzdorfer & Cyrus Lakdawala

What Does It Take to Play Master-Level Chess? Becoming a master is a goal many chessplayers seek. And for most, it is an unfulfilled dream. Now, for the first time, the topic is squarely addressed. Not by a...

Opening Originals: Strong Sidelines for Club Cats

by Daniel Lowinger & Lars Bo Hansen

Original Opening Ideas Sound - and Dangerous! Opening Originals focuses on both sound and dangerous opening ideas that have escaped wide notice. In some cases, they are artifacts of the past, too soon discarded...

Bolt Action: Empires in Flames: The Pacific and Far East

by Warlord Games & Peter Dennis

Far from the battlefields of Europe and North Africa, Allied forces fought a very different war against another foe. From the jungles of Burma to the islands of the Pacific and the shores of Australia, this...

Black Ops - Tactical Espionage Wargaming

by Guy Bowers & Johan Egerkrans

Black Ops is a skirmish wargame of tactical espionage combat for two or more players. It recreates on the tabletop the tension and excitement of modern action-thrillers such as the Bond and Bourne films, The...

The Football Manager's Guide to Football Management

by Iain Macintosh

The Football Manager Guide to Football Management is for anyone who has ever believed that they could do a better job than their club’s manager. It’s for anyone who has ever tried to prove that point by...

Chess is Child's Play: Teaching Techniques That Work

by Laura Sherman & Bill Kilpatrick

Chess is Child's Play is a book written by parents, for parents. It is written for YOU!

Chess is one of the oldest strategy games known to man. Studies show that children who learn chess at an early age gain...

Bridge at a Glance

by Audrey Grant

This has been the go-to quick reference booklet for thousands of Bridge players since it was originally published. Slim and portable, it offers concise summaries of a wide variety of bids and coordinates with...

War of the Worlds: The Anglo-Martian War of 1895

by Mike Brunton

On one terrible night in August 1895, the world changed for ever. Southern England became the landing site of a group of mysterious grey cylinders that came hurtling down from the stars. Nobody could have guessed...

Frostgrave: Thaw of the Lich Lord

by Joseph A. McCullough & Dmitry Burmak

Thaw of the Lich Lord is a complete campaign for Frostgrave that will challenge both new and veteran players. Through a series of linked scenarios, players discover the existence of a new power in the Frozen...

Tiny Games for Home

by Hide Seek

Designed to give the maximum amount of fun for the minimum amount of rule-reading, Tiny Games for Home will let you find the perfect game for whatever situation you're in. All you need is this book, and the...