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I Am a Dice Controller: Inside the World of Advantage-Play Craps!

by Frank Scoblete

With the help of the easy-to-master steps in this book, even a novice gambler can go from being a traditional craps player to a dice controller—an advantage player with a true edge over the house. For a dozen...


The Business Standard Quiz Book

by Gaurav Srikrishna

The Business Standard Quiz Book is a collection of some of the most interesting and challenging questions from the world of business. Well-known corporate quizzer and quiz master Gaurav Srikrishna has carefully...


Hacks for Minecrafters: Command Blocks: The Unofficial Guide to Tips and Tricks That Other Guides Won't Teach You

by Megan Miller

From the author of Hacks for Minecrafters comes the most encompassing guide ever to command blocks in the world of Minecraft!

With Hacks for Minecrafters: Command Blocks, kids will learn everything they need...


Thinking with Chess: Teaching Children Ages 5-14

by Alexey Root

What's the best way to teach chess to children? Thinking with Chess: Teaching Children Ages 5-14 is a handbook for teachers, librarians, after-school instructors, chess coaches, counselors, and parents that...


The Czech Benoni in Action

by Asa Hoffmann & Gregory Keener

Had enough of the same old queen's pawn openings? Afraid of losing just because you forgot White's latest move 23 novelty in the main lines? Tired of giving up draws to weaker players who've learned how to drain...


The Inner Game of Chess: How to Calculate and Win

by Andrew Soltis

Do masters methodically cut their way through the branches of a tree of analysis? Is it true that attacking players calculate a dozen moves ahead, while positional specialists rely on abstract principles? What...


A Beginner's Guide to Writing Minecraft Plugins in JavaScript

by Walter Higgins

The book is for anyone who wants to learn how to modify Minecraft--no previous programming experience required! The book uses JavaScript, a popular programming language for creating websites and scripting.

Aimed...


Master Builder 3.0 Advanced: Minecraft®¿ Secrets and Strategies from the Game's Greatest Players

by Triumph Books

The smash hit video game Minecraft continues to grow in popularity and in gameplay, adding more features and updating existing ones to make them richer and more complex. Players who mastered the basics with...


Swordfighting, for Writers, Game Designers, and Martial Artists

by Guy Windsor & Neal Stephenson

From the Foreword by Neal Stephenson: "Whether you are a writer or game-maker seeking the kind of information I sought while writing The Baroque Cycle, or just a general reader with an interest in the arts to...


Never Mind the Tartan Army

by David Potter

Here is the ultimate quiz book on Scotland's national team. Informative and fun, this is the perfect companion for those long car journeys to Inverness or Aberdeen or nights down the local. An ideal gift for...


Poker's Strangest Hands

by Graham Sharpe

Romping through crooked games, dodgy players, exotic venues and incredible hands, 'Poker's Strangest Hands' celebrates the strange history of Poker's most celebrated tournament, its World Championship event...


My Best Games of Chess 1905-1954

by Savielly Tartakower & Andy Soltis

The Unique Genius of Tartakower! One of the most creative grandmasters ever to play the Royal Game was Savielly Tartakower. His combination of bold play and fascinating writing has long endeared him to chess...


Draw!: The Art of the Half-Point in Chess

by Leonid Verkhovsky & Mikhail Tal

The Luck of the Draw!? We have all seen games and perhaps even played them in which a difficult or lost game is salvaged by a brilliant drawing combination. In the early 1970s, Soviet International Master Leonid...


The World's Worst Jokes

by Victoria Fremont & Larry Daste

When is a car not a car? When it turns into a driveway. Why was the math book so sad? It had too many problems. Jokesters from 8 to 80 will love regaling friends and relatives with these and 58 other zany teeth-gritters....


The Art of Checkmate: new translation with algebraic chess notation

by Georges Renaud & Victor Kahn

The Art of Checkmate, first published in Monaco in 1947, has remained one of the most popular and enduring chess books of all time, loved by chess players and regularly appearing in top ten lists of their favourites....


The Ultimate Guide to Mastering Circuit Power!: Minecraft®¿ Redstone and the Keys to Supercharging Your Builds in Sandbox Games

by Triumph Books

Dig all the diamonds you want, build the biggest castle, or even kill the Ender Dragon, but everyone knows there’s one thing that makes a true Minecraft master: the ability to build with Redstone. Redstone...


Werewolves: A Hunter's Guide

by Graeme Davis & Craig Spearing

Werewolves reveals the shocking role that werewolves have played in some of history's most significant events.

Fear the full moon; for on that day of lunacy the terrible wrath of the werewolves is unleashed....


Dvoretsky's Endgame Manual

by Mark Dvoretsky

The Fourth Edition of a Modern Classic When you are serious about improving your endgame skills, it is time for Dvoretsky's Endgame Manual. Perhaps the best known and most respected instructor of world class...


Gender, Age, and Digital Games in the Domestic Context

by Alison Harvey

Western digital game play has shifted in important ways over the last decade, with a plethora of personal devices affording a range of increasingly diverse play experiences. Despite the celebration of a more...


Little Wars and Floor Games: The Foundations of Wargaming

by H. G. Wells

Ironically enough, one of the twentieth century's leading pacifists wrote Little Wars, a book that has entertained and enlightened war buffs for the past hundred years. H. G. Wells, the great science-fiction...