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3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling

by Andrew Gahan

Must-have modeling, texturing, lighting and rendering tips - to create stunning commercial grade game art.


Directing the Story: Professional Storytelling and Storyboarding Techniques for Live Action and Animation

by Francis Glebas

Francis Glebas, a top Disney storyboard artist, shows how to reach the ultimate goal of animation and moviemaking by showing how to provide audiences with an emotionally satisfying experience. Directing the...


Fix It In Post: Solutions for Postproduction Problems

by Jack James

First Published in 2009. Routledge is an imprint of Taylor & Francis, an informa company.


Digital Art Masters: Volume 4: Volume 4

by 3DTotal.com

Meet some of the finest 2D and 3D artists working in the industry today and discover how they create some of the most innovative digital art in the world. More than a gallery book or a coffee table book- Digital...


Digital Sculpting with Mudbox: Essential Tools and Techniques for Artists

by Mike de la Flor & Bridgette Mongeon

Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. Mudbox is the premier sculpting solution...


Digital Painting Techniques: Masters Collection

by 3DTotal.com

Discover the tips, tricks and techniques that really work for concept artists, matte painters and animators. Compiled by the team at 3dtotal.com, Digital Painting Techniques, Volume 1 offers digital inspiration...


Flash MX Games: ActionScript for Artists

by Nik Lever

First Published in 2002. Routledge is an imprint of Taylor & Francis, an informa company.


Elemental Magic , Volume 2: The Technique of Special Effects Animation

by Joseph Gilland

Design beautiful, professional-level animated effects with these detailed step-by-step tutorials from former Disney animator and animated effects expert Joseph Gilland.


The Immersive Worlds Handbook: Designing Theme Parks and Consumer Spaces

by Scott Lukas

Industry insider Scott Lukas teaches you how to design exciting, believable, authentic themed spaces. Make your immersive worlds come alive with the gems in this book, including key industry interviews and case...


The Focal Easy Guide to Combustion 4: For New Users and Professionals

by Gary M Davis

First Published in 2005. Routledge is an imprint of Taylor & Francis, an informa company.


3ds Max 8 MAXScript Essentials

by Autodesk

Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures,...


Houdini On the Spot: Power User Tips and Techniques

by Craig Zerouni

Packed with more than 350 techniques, this book delivers what you need to know-on the spot. Its concise presentation of professional techniques is suited to experienced artists whether you are:

* Migrating from...


CINEMA 4D 10 Workshop

by Arndt von Koenigsmarck

Model, texture and animate--essential 3D concepts and tutorial lessons deliver a working knowledge of the new v 10 toolset.


Rendering with Mental Ray & 3ds Max

by Joep van der Steen

Realize your vision with stunning renders of your 3ds Max projects that can only be achieved with a powerful engine like mental ray. Beginning with a concise review of the essential concepts, you proceed to...


How to Cheat in Adobe Flash CS3: The art of design and animation

by Chris Georgenes

Real world guide which will save designers time and money and ensure they get the best out of Flash!


The Bully Breeds

by David Harris

Discover the real bully dogs and the truth about these often-misunderstood yet ever-popular canines. The whole fraternity of bully breed owners and devotees will revel in this long-overdue celebration of the...


Chinese Jade of Five Centuries

by Joan M. Hartman

Chinese Jade of Five Centuries was originally published in print form by Tuttle Publishing in 1969.

In Chinese Jade of Five Centuries, Mrs Hartman provides an encompassing look at one of the minor arts which...


Art Glass Nouveau

by Ray Grover & Lee Grover

Art Glass Nouveau was originally published by Tuttle Publishing in print form in 1967.

NEVER BEFORE has there ever been such a rapid and widespread surge of interest in any field of collecting as there now is...


Japanese and Oriental Ceramics

by Hazel H. Gorhan

Japanese and Oriental Ceramics was first published in print form by Tuttle Publishing in 1971.

This comprehensive and profusely illustrated work tells how to distinguish Japanese porcelains from Chinese, and...


Art Deco Tiles

by Hans Lemmen

Art Deco is arguably the twentieth century's most popular and memorable design movements. The style defined the interwar period with its clean sleek lines, streamlined shapes, bold abstract forms, and luscious...