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Art Glass Nouveau

by Ray Grover & Lee Grover

Art Glass Nouveau was originally published by Tuttle Publishing in print form in 1967.

NEVER BEFORE has there ever been such a rapid and widespread surge of interest in any field of collecting as there now is...


Japanese and Oriental Ceramics

by Hazel H. Gorhan

Japanese and Oriental Ceramics was first published in print form by Tuttle Publishing in 1971.

This comprehensive and profusely illustrated work tells how to distinguish Japanese porcelains from Chinese, and...


Art Deco Tiles

by Hans Lemmen

Art Deco is arguably the twentieth century's most popular and memorable design movements. The style defined the interwar period with its clean sleek lines, streamlined shapes, bold abstract forms, and luscious...


Collecting Modern Japanese Prints: Then & Now

by Mary Tolman, Norman Tolman & James A. Michener

This book contains several bodies of information. An introductory essay puts Japanese prints into historical perspective and gives a brief outline of techniques. The second section, "Then," illustrated with...


Creative Motion Graphic Titling: Titling with Motion Graphics for Film, Video, and the Web

by Bill Byrne & Yael Braha

The book features genre-based tutorial sections, with step by step instructions for creating effective horror, comedy, drama, and suspense titling sequences. Tutorials for creating some of the most popular title...


The Official Red Book: A Guide Book of United States Coins, Professional Edition

by R.S. Yeoman & Kenneth Bressett

Since 1946 the Guide Book of United States Coins has served collectors as the preeminent annual reference for coin specifications, mintages, values, and photographs. With more than 22 million copies in print,...


European Civil War Films: Memory, Conflict, and Nostalgia

by Eleftheria Rania Kosmidou

This book examines the ways in which late twentieth-century European cinema deals with the neglected subject of civil war. Exploring a range of films about the Spanish, Irish, former Yugoslavia, and Greek civil...


Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max

by Ted Boardman

Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you'll seldom learn "why" you...


Focal Easy Guide to Maya 5: For new users and professionals

by Jason Patnode

* Companion website provides new updates and tutorials for version 6!

If you are an artist who's new to Alias's Maya, or are moving over to use this powerful, oscar-winning animation and effects software from...


Focal Easy Guide to Discreet combustion 3: For new users and professionals

by Gary M Davis

If you are new to Discreet combustion, or moving over to use this powerful animation and effects software from another effects package, then this is the book for you. It gives you all you need to know to get...


Focal Easy Guide to Flash MX 2004: For new users and professionals

by Birgitta Hosea

Confused by ActionScript? Want to get to grips with creating interactive graphics and animation in Flash quickly? Whether you are a new user or a professional illustrator, designer or animator experienced in...


Animation from Pencils to Pixels: Classical Techniques for the Digital Animator

by Tony White

Just add talent!

Award-winning animator Tony White brings you the ultimate book for digital animation. Here you will find the classic knowledge of many legendary techniques revealed, paired with information relevant...


3ds max 7 New Features and Production Workflow

by Discreet

Welcome to the Discreet® Official Training Courseware for 3ds max 7® software! Consider this book an all-access pass to the production and teaching experience of Discreet's training experts.

The lessons in...


Rendering with Mental Ray and 3ds Max

by Joep van der Steen & Ted Boardman

Create stunning renders of your 3ds Max models in mental ray with this concise guide. Learn all of the essential concepts such as indirect illumination, materials, render options, shaders, and lighting. Rendering...


3ds Max 9 Essentials: Autodesk Media and Entertainment Courseware

by Autodesk

Bring 3D film effects to the big screen. Generate realistic characters for a top-selling game. Create rich and complex design visualization. Autodesk® 3ds Max® 9 lets you maximize your productivity and tackle...


Stop Motion: Passion, Process and Performance

by Barry J C Purves

Be inspired by award-winning animator Barry Purves' honest insight into the creative process of making stop motion animations, using his own classic films to illustrate every step along the way. With Barry's...


An Essential Introduction to Maya Character Rigging with DVD

by Cheryl Cabrera

Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step...


Professional Manga: Digital Storytelling with Manga Studio EX

by Steve Horton & Jeong Mo Yang

Combine high-end manga storytelling theory and advice with the tools for digital creation in Manga Studio, guided by expert professional manga-ka.

You'll discover manga storytelling techniques, from speed lines...


How to Make Animated Films: Tony White's Masterclass Course on the Traditional Principles of Animation

by Tony White & Kathryn Spencer

Sadly the days of the traditional studio apprenticeship in animation are long gone but this book enables the reader to find the next best thing, watching and observing a Master Animator at work. Become Tony...


Producing Games: From Business and Budgets to Creativity and Design

by D S. Cohen & Sergio A. Bustamante

Computer games are big business - tens of billions of dollars are spent annually by the worldwide video games market. The cost of producing video games has ballooned to beyond $20 million dollars in many cases,...