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Pushing Pixels: Chris Georgenes' Secret Weapons for the Modern Flash Animator

by Chris Georgenes

You've got the cheats, tutorials, and how-tos. What else do you need? Go above and beyond those stop-gaps and step-by-steps with Pushing Pixels, the real-world guide to developing dynamic and fun content from...


Palestinian Literature and Film in Postcolonial Feminist Perspective

by Anna Ball

Palestinian Literature and Film in Postcolonial Feminist Perspective is the first sustained study of gender-consciousness in the Palestinian creative imagination. Drawing on concepts from postcolonial feminist...


Comics for Film, Games, and Animation: Using Comics to Construct Your Transmedia Storyworld

by Tyler Weaver

In recent years, a new market of convergence culture has developed. In this new market, one story, idea, concept, or product can be produced, distributed, appreciated, and understood by customers in a variety...


The Empty Museum: Western Cultures and the Artistic Field in Modern Japan

by Morishita

The book examines the processes through which public art museums, as modern Western institutions, were introduced to Japan in the late nineteenth century and how they subsequently developed distinctive national...


Mirrors of Clay: Reflections of Ancient Andean Life in Ceramics from the Sam Olden Collection

by Yumi Park & Eric Huntington

Mirrors of Clay: Reflections of Ancient Andean Life in Ceramics from the Sam Olden Collection features photographs and descriptions of sixty ceramic vessels from ancient Andean American cultures, including the...


Looking Astern: An Artist's View of Maine's Historic Working Waterfronts

by Loretta Krupinski

Loretta Krupinski depicts coastal towns 70 to 150 years ago in their heyday. Each beautifully rendered image captures Maine when fishing, quarrying, and the cargo trade were the backbone of Maine's economy....


Freshwater Game Fish of North America

by Peter Thompson

Freshwater Game Fish of North America is an illustrated encyclopedia of freshwater game for anglers, scientists, and nature lovers. In this first book from Fly Rod & Reel Books, Peter Thompson provides the most...


Designing Sustainable Cities in the Developing World

by Roger Zetter & Georgia Butina Watson

Roger Zetter and Georgia Butina Watson have produced a fascinating book that explores the concept of urban sustainability within the context of urban design in the developing world. Using a wealth of examples...


Using Museums as an Educational Resource: An Introductory Handbook for Students and Teachers

by Graeme K. Talboys

Visits to museums have long been recognised as an important aspect of the education of young people. Graeme K. Talboys offers a comprehensive introduction for students, practising teachers and other educators...


Art Practice in a Digital Culture

by Hazel Gardiner & Charlie Gere

In this unique book artists, art historians, art theorists and curators of new media reflect on the idea of art as research and how it has changed practice. Intrinsic to the volume is an investigation of the...


Museums and Design Education: Looking to Learn, Learning to See

by Beth Cook & Rebecca Reynolds

This book looks at the interaction between Design students and museums, and explores issues, projects and emerging ideas about how museums can better support HE students. It illustrates the general lessons that...


Interfaces of Performance

by Maria Chatzichristodoulou & Janis Jefferies

This collection of essays and interviews investigates current practices that expand our understanding and experience of performance through the use of state-of-the-art technologies. It brings together leading...


The Responsive Museum: Working with Audiences in the Twenty-First Century

by Caroline Lang & John Reeve

The Responsive Museum interrogates the thinking, policies and practices that underpin the educational role of the museum. It unravels the complex relationship of museums with their publics, and discusses today's...


Corporate Art Collections: A Handbook to Corporate Buying

by Charlotte Appleyard & James Salzmann

This new volume in the series of Handbooks in International Art Business published in association with Sotheby's Institute of Art offers a timely guide to corporate collecting, examining the history, nature...


How to Survive and Prosper as an Artist

by Caroll Michels

The classic handbook for launching and sustaining a career that "explodes the romantic notion of the starving artist," (The New York Times) with a brand-new chapter on Internet art marketing

Now in its sixth...


2013 Artist's & Graphic Designer's Market

by Mary Burzlaff Bostic

All the Tools You Need to Build a Successful Art Career!

2013 Artist's & Graphic Designer's Market is the must-have reference guide for any artist who wants to establish or expand a career in fine art, illustration...


How to Cheat in Adobe Flash CS5: The Art of Design and Animation

by Chris Georgenes

Need to solve problems quickly to develop creative projects to time and to budget? Want to hone your Flash skills so you can concentrate on your animation? Then How to Cheat in Flash is for you! Chris Georgenes...


Animated Realism: A Behind The Scenes Look at the Animation Tools and Techniques of Award Winning Films

by Judith Kriger

With the development and accessibility of animation tools and techniques, filmmakers are blurring the boundaries between documentary filmmaking and animation. The intimacy, imperfection and charm of the animated...


Google SketchUp Workshop

by Laurent Brixius

Discover the secrets of the Google SketchUp with the 16 real-world professional-level projects including parks, structures, concept art, and illustration. Google SketchUp Workshop includes all the wide variety...


Medieval Fantasy as Performance: The Society for Creative Anachronism and the Current Middle Ages

by Michael A. Cramer

This book examines the act of medieval re-creation as performance by focusing on the Society for Creative Anachronism (SCA). It describes the group's activities and investigates its place in popular culture,...