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Big Bucks: The Explosion of the Art Market in the 21st Century

by Georgina Adam

This highly readable and timely book explores the transformation of the modern and contemporary art market in the 21st century from a niche trade to a globalised operation worth an estimated $50 billion a year....

The Age of Dreaming

by Nina Revoyr

Nina Revoyr's long-awaited follow-up to the smash hit and award-winning Southland.

Book of Sides: Original, Short Scenes for Actors and Directors

by Dave Kost

Looking for fresh, original scenes for your fast-paced acting or directing class? Tired of the same old material everyone recognizes? Want the flexibility to play any character in any scene?

Book of Sides:...

The Who, the What, and the When: 65 Artists Illustrate the Secret Sidekicks of History

by Jenny Volvovski, Julia Rothman & Matt Lamothe

In the bestselling tradition of The Where, the Why, and the How, this offbeat illustrated history reveals 65 people you've probably never heard of, but who helped shape the word as we know it. Muses and neighbors,...

The Thing: A Phenomenology of Horror

by Dylan Trigg

Phenomenology redefined through body horror.

Writings : Papers, Reviews, Articles, Short-Shorts, Thoughts

by José Flávio Nogueira Guimarães


Writings: Papers, Reviews, Articles, Short-Shorts, Thoughts is a collection of texts about contemporary trends in literature and film that the author has written over the years. "If I had to sum up...

Writings: Papers, Reviews, Articles, Short-Shorts, Thoughts

by José Flávio Nogueira Guimarães


Writings: Papers, Reviews, Articles, Short-Shorts, Thoughts is a collection of texts about contemporary trends in literature and film that the author has written over the years. "If I had to sum up...

Digital Storytelling: A creator's guide to interactive entertainment

by Carolyn Handler Miller

Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes,...

Single-Camera Video Production

by PhD, Robert B. Musburger & Michael R Ogden

Learn everything you need to know about creating video using the single-camera format, from preproduction planning to setting up, rehearsing, shooting, striking, and pleasing your audience. Harness lighting,...

Open-Air Rock-Art Conservation and Management: State of the Art and Future Perspectives

by Timothy Darvill & Antonio Pedro Batarda Fernandes

While much has been achieved in understanding and managing weather effects and erosion phenomena affecting ancient imagery within the relatively protected environments of caves and rock-shelters, the same cannot...

Art in Europe

by Victoria Charles

The European continent gathers together, without a doubt, the most famous works of art, evidence of the history of Western art. The cultural capitals and their emblematic museums contain paintings, sculptures,...

Critical Issues in Public Art: Content, Context, and Controversy

by Harriet Senie

In this groundbreaking anthology, twenty-two artists, architects, historians, critics, curators, and philosophers explore the role of public art in creating a national identity, contending that each work can...

From Knowledge to Narrative: Educators and the Changing Museum

by Lisa Roberts

From Knowledge to Narrative shows that museum educators—professionals responsible for making collections intelligble to viewers—have become central figures in shaping exhibits. Challenging the traditional,...

The Museum in Transition: A Philosophical Perspective

by Hilde S. Hein

During the past thirty years, museums of all kinds have tried to become more responsive to the interests of a diverse public. With exhibitions becoming people-centered, idea-oriented, and contextualized, the...

Hybrid Animation: Integrating 2d and 3d Assets

by Tina O'Hailey

Artist imaginations continue to grow and stretch the boundaries of traditional animation. Successful animators adept and highly skilled in traditional animation mediums are branching out beyond traditional animation...

Vue 7: From The Ground Up

by Ami Chopine & Vladimir Chopine

Create lush terrains and atmospheres in Vue and enhance your knowledge of all the features in this software such as lighting, cameras, and Python scripting. Ami and Vladimir Chopine, from guide...

Making Great Games: An Insider's Guide to Designing and Developing the World's Greatest Games

by Michael Thornton Wyman

Join videogame industry veteran Michael Thornton Wyman on a series of detailed, behind-the-scenes tours with the teams that have made some of the most popular and critically acclaimed videogames of the modern...

3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling

by Andrew Gahan

With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at, Andrew Gahan delivers the expert techniques...

Distributed Game Development: Harnessing Global Talent to Create Winning Games

by Tim Fields

Take control of your global game development team and make successful AAA game titles using the 'Distributed Development' model. Game industry veteran Tim Fields teaches you how to evaluate game deals, how to...

Frame by Frame Stop Motion: NonTraditional Approaches to Stop Motion Animation

by Tom Gasek

In a world that is dominated by computer images, alternative stop motion techniques like pixilation, time-lapse photography and down-shooting techniques combined with new technologies offer a new, tangible and...