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Force: Dynamic Life Drawing for Animators

by Mike Mattesi

Force: Dynamic Life Drawing for Animators

Capture the force in your life drawing subjects with this practical guide to dynamic drawing techniques - packed with superb, powerfully drawn examples that show you...


The VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures

by Susan Zwerman & Jeffrey A. Okun

Wisdom from the best and the brightest in the industry, this visual effects bible belongs on the shelf of anyone working in or aspiring to work in VFX. The book covers techniques and solutions all VFX artists/producers/supervisors...


Digital Mayhem 3D Landscape Techniques: Where Inspiration, Techniques and Digital Art meet

by Duncan Evans

Compiled by Duncan Evans, founder and inspiration behind 3DArtist Magazine. The Masters at Work titles will offer digital inspiration with hands-on insight and techniques from professional digital artists. More...


3D Game Textures: Create Professional Game Art Using Photoshop: Create Professional Game Art Using Photoshop

by Luke Ahearn

A broadly enhanced new edition of Luke Ahearn's cornerstone game art book "3D Game Textures" is here. When digital art software was in its infancy, most digital art, especially vector art, was textureless. With...


DARS magazine n° 216

by Dars

D’ARS Magazine è una collana in formato ePub che dal 2014 offre al pubblico una raccolta di articoli tratti da D’ARS - periodico di arti e culture contemporanee in due lingue (italiano e inglese). Diretto...


DARS magazine n° 217

by Dars

D’ARS Magazine è una collana in formato ePub che dal 2014 offre al pubblico una raccolta di articoli tratti da D’ARS - periodico di arti e culture contemporanee in due lingue (italiano e inglese). Diretto...


Digital Storytelling: A Creator's Guide  to Interactive Storytelling: A creator's guide to interactive entertainment

by Carolyn Handler Miller

Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes,...


Understanding Macromedia Flash 8 ActionScript 2: Basic techniques for creatives

by Andrew Rapo & Alex Michael

Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second...


Timing for Animation

by Tom Sito

The classic work on animation principles, now fully updated for the digital age.


Digital Art Masters: Volume 5

by 3DTotal.com

Meet some of the finest 2D and 3D artists working in the industry today and discover how they create some of the most innovative digital art in the world. More than a gallery book or a coffee table book- Digital...


Real World Modo: The Authorized Guide: In the Trenches with Modo

by Wes McDermott

modo is one of the most exciting 3D applications to come out in ages. With its revolutionary toolset, inspiring 3D rendering engine, and advanced ergonomics it promises to offer tremendous advantages to almost...


The Art Collector's Handbook: A Guide to Collection Management and Care

by Mary Rozell

With the rapid and unprecedented global expansion of the art market, new collectors are emerging every day. When buying art, whether for pure enjoyment, for investment or some other motive, few art collectors...


How to Cheat in Adobe Flash CC: The Art of Design and Animation

by Chris Georgenes

Move beyond the limitations of programming standards and license agreements and get back to animating with a new edition of the bestselling How to Cheat in Adobe Flash, the real world guide to developing dynamic...


Place and Politics in Latin America Digital Culture: Location and Latin American Net Art: Location and Latin American Net Art

by Claire Taylor

This volume explores one of the central issues that has been debated in internet studies in recent years: locality, and the extent to which cultural production online can be embedded in a specific place. The...


Make Your Animated 3D Short with Maya

by Kenny Roy

Finish Your Film! Tips and Tricks for Making an Animated Short in Maya is a first-of-its-kind book that walks the reader step-by-step through the actual production processes of creating a 3D Short film with...


Getting Started with Zbrush: An Introduction to Digital Sculpting and Illustration

by Greg Johnson

Getting Started in ZBrush is a gentle introduction to ZBrush, today's premier digital sculpting program. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to the user interface,...


Performing Beauty in Participatory Art and Culture

by Falk Heinrich

This book investigates the notion of beauty in participatory art, an interdisciplinary form that necessitates the audience's agential participation and that is often seen in interactive art and technology-driven...


3ds Max 8 Essentials: Autodesk Media and Entertainment Courseware

by Autodesk

Welcome to the Autodesk Media and Entertainment Official Training Courseware for 3ds Max 8 software! Consider this book an all-access pass to the production and training experience of Autodesk developers and...


Character Mentor: Learn by Example to Use Expressions, Poses, and Staging to Bring Your Characters to Life

by Tom Bancroft

You've researched your character extensively, tailored her to your audience, sketched hundreds of versions, and now you lean back content as you gaze at your final character model sheet. But now what? Whether...


Dream Worlds: Production Design for Animation

by Hans Bacher

A truly unique visual delight offering insight into the development of animation classics like Bambi, Beauty and the Beast, The Lion King, Lilo and Stitch as well as a tantalizing examination of unfinished Disney...