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Force: Dynamic Life Drawing for Animators

by Mike Mattesi

Force: Dynamic Life Drawing for Animators

Capture the force in your life drawing subjects with this practical guide to dynamic drawing techniques - packed with superb, powerfully drawn examples that show you...


Motion Graphic Design: Applied History and Aesthetics

by Jon Krasner

Enrich your motion graphic design work with this substantial investigation of aesthetic principles and their application to motion graphics. Historical reference provides context; design principles serve as...


How to Cheat in After Effects

by Chad Perkins

"How to Cheat in After Effects is an easy-to-follow book that lets you in on all of the little secrets to create those commonly needed effects with ease and speed. With clear pictures illustrating the step-by-step...


Blender Foundations: The Essential Guide to Learning Blender 2.5

by Roland Hess

Blender Foundations is the definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tools on the market . With the expert insight and experience of Roland Hess, noted...


The Game Audio Tutorial: A Practical Guide to Creating and Implementing Sound and Music for Interactive Games

by Richard Stevens & Dave Raybould

Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement...


The Animator's Eye: Composition and Design for Better Animation

by Francis Glebas

Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through...


Drawn to Life: 20 Golden Years of Disney Master Classes: Volume 2: The Walt Stanchfield Lectures

by Walt Stanchfield & Don Hahn

Walt Stanchfield (1919-2000) began work for Walt Disney Studios in the 1950s. His work can be seen in films like Sleeping Beauty, 101 Dalmatians, and Peter Pan.

Perhaps Stanchfield's biggest legacy was the knowledge...


Learning Autodesk 3ds Max 2008 Foundation

by Autodesk

Learning Autodesk® 3ds Max® 2008 | Foundation is your shortcut to learning 3ds Max quickly and effectively. You'll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step...


Designing Sound for Animation

by Robin Beauchamp

Sound is just as crucial an aspect to your animation as your visuals. Whether you're looking to create a score, ambient noise, dialog, or a complete soundtrack, you'll need sound for your piece. This nuts-and-bolts...


Design Essentials for the Motion Media Artist: A Practical Guide to Principles & Techniques

by Angie Taylor

Master the fundamental concepts and techniques of motion media design so you can apply--and occasionally break--the rules to achieve your communication goals. This authoritative guide presents all of the design...


The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, and Game Developers

by Aaron Marks

This comprehensive guide gives readers with basic music compositional skills the information they need to become commercially viable artisans. In addition to providing a foundation of prerequisite technical...


How to Cheat in Maya: Tools and Techniques for the Maya Animator

by Eric Luhta

"How to Cheat in Maya" focuses on the art of animation and how it is done in Maya. The book presents productivity tips and tools so that animators can get things done in the most efficient way possible - and...


How to Cheat in Maya 2012: Tools and Techniques for Character Animation

by Eric Luhta

The Maya guide for animators, How to Cheat in Maya 2012 presents everything you need to know about character animation in Maya. Fully updated for the latest revision of Maya, this book provides you with complete,...


Rig it Right! Maya Animation Rigging Concepts

by Tina O'Hailey

Rigging a character can be a complicated undertaking. Move from a bi-pedal character to a quad- or poly-pedal and, well, things just got real. Where do you begin?

Unlike all of those button-pushing manuals out...


Acting and Performance for Animation

by Derek Hayes

Character animation involves more than the principles of animation and the mechanics of motion. Unique, believeable characters that think, feel and captivate your audience are ones that involve emotion, performance,...


Architectural Rendering with 3ds Max and V-Ray: Photorealistic Visualization

by Markus Kuhlo

Create high-quality photorealistic renders of architectural visualizations using 3ds Max and Vray with the project-based tutorials in this book. Learn how to combine lighting and rendering options to end-up...


Tradigital Blender: A CG Animator's Guide to Applying the Classical Principles of Animation

by Roland Hess

Expand your animation toolkit with foundational animation techniques, software expertise, professional best-practices, proven and time-tested work flows. Roland Hess, a leading Blender artist and instructor,...


Animating with Flash 8: Creative Animation Techniques

by Alex Michael

Whether you are a designer who hasn't yet used Flash, a professional animator who wants to create digital animation for the first time, or a Flash user who hasn't yet made the most of the animation features...


Producing Animation

by Catherine Winder & Zahra Dowlatabadi

Drawing heavily from the authors' twenty years of combined experience, Producing Animation offers a clear overview of this exciting industry and a comprehensive guide to the process of developing a project from...


Producing Independent 2D Character Animation: Making & Selling A Short Film

by Mark A. Simon

PRODUCING INDEPENDENT 2D CHARACTER ANIMATION takes an in-depth look at the artistry and production process of cel animation in a friendly, how-to manner that makes the sometimes tedious process of animation...