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Android 3.0 Animations: Beginner's Guide

by Alex Shaw

Written in Packt's Beginner's Guide series, this book takes a step-by-step approach with each chapter made up of three to five tutorials that introduce and explain different animation concepts. All concepts...


Mahara 1.4 Cookbook

by Ellen Marie Murphy

Part of Packt's cookbook series, this book offers learning and techniques through recipes. It contains step-by-step instructions for Mahara users of all kinds. It is designed in such a way that you can refer...


Moodle 2.0 Course Conversion, Second Edition

by Ian Wild

With clear instructions and plenty of screenshots, this book provides all the support and guidance you will need as you begin to convert your teaching to Moodle. Step-by-step tutorials use real-world examples...


Apache Solr 3 Enterprise Search Server

by David Smiley & Eric Pugh

The book is written as a reference guide. It includes fully working examples based on a real-world public data set. This book is for developers who want to learn how to use Apache Solr in their applications....


Excel 2007 Miracles Made Easy: Mr. Excel Reveals 25 Amazing Things You Can Do with the New Excel

by Bill Jelen

In this addendum to Learn Excel from Mr. Excel, the amazing new features offered in Excel 2007 are introduced. Revealing the features that make this new version the best new release of Excel since 1997, this...


Teach Yourself Visually Adobe Muse

by Rob Huddleston

A visual learner's guide to creating beautiful, functional websites without writing a line of code Adobe Muse allows graphic and visual designers to leverage the skills they already have in graphic design programs...


Wireless Network Security A Beginner's Guide

by Tyler Wrightson

Security Smarts for the Self-Guided IT Professional

Protect wireless networks against all real-world hacks by learning how hackers operate. Wireless Network Security: A Beginner's Guide discusses the many attack...


XNA 4.0 Game Development by Example - Visual Basic Edition Beginner's Guide

by Kurt Jaegers

This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained,...


Google App Inventor Beginner's Guide

by Ralph Roberts

This book is written in the Beginner's Guide format that takes the reader through a series of steps to build exciting apps using Google's App Inventor. This book is perfect for people with little or no experience,...


Unreal Development Kit Game Programming with UnrealScript Beginner's Guide

by Rachel Cordone

This is a step-by-step book that builds on your knowledge by adding to an example game over the course of each chapter. Each topic uses example code that can be compiled and tested to show how things work instead...


Unity iOS Essentials

by Robert Wiebe

You will start by considering the essential differences between mobile and desktop game development. You will then get straight into creating unity projects that will run on the entire spectrum of iOS devices....


iClone 4.31 3D Animation Beginner's Guide

by M D McCallum

This book is a part of the Beginner's guide series, wherein you will quickly start doing tasks with precise instructions. Then the tasks will be followed by explanation and then a challenging task or a multiple...


Adobe Flash 11 Stage3D (Molehill) Game Programming Beginner's Guide

by Christer Kaitila

Written in an informal and friendly manner, the style and approach of this book will take you on an exciting adventure. Piece by piece, detailed examples help you along the way by providing real-world game code...


iOS Development using MonoTouch Cookbook

by Dimitris Tavlikos

The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge....


HTML5 Canvas Cookbook

by Eric Rowell

Written in cookbook style, this book offers a wide array of techniques for building HTML5 Canvas applications. Each recipe contains step-by-step instructions followed by analysis of what was done in each task...


Google SketchUp for Game Design: Beginner's Guide

by Robin de Jongh

The book takes a clear, step-by-step approach to building a complete game level using SketchUp with many props and textures. This book is designed for anyone who wants to create entire 3D worlds in freely available...


Windows Phone 7.5 Data Cookbook

by Ramesh Thalli

The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge....


iPhone User Interface Cookbook

by Cameron Banga

Written in a cookbook style, this book offers solutions using a recipe based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information....


Google Plus First Look: a tip-packed, comprehensive look at Google+

by Ralph Roberts

Through over 100 books, mostly computer-related, the author has mastered a fun but information packed style that gives you exactly what you want - up to speed on Plus with minimal effort and maximum results....


Microsoft BizTalk Server 2010 Patterns

by Dan Rosanova

This book is broken into two distinct parts. The first is a general introduction to BizTalk Server 2010 as well as the patterns commonly used in solutions built on the platform. It also includes explanations...