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See What I Mean: How to Use Comics to Communicate Ideas

by Kevin Cheng

If you're an executive, designer, product manager, marketer, or engineer, communication is part of your work. Using images and text in unique ways, comics can engage readers in ways traditional methods can't....


Kinect Hacks: Tips & Tools for Motion and Pattern Detection

by Jared St. Jean

Create your own innovative applications in computer vision, game design, music, robotics, and other areas by taking full advantage of Kinect’s extensive interactive, multi-media platform. With this book, you...


Learning Adobe Edge Animate

by Joseph Labrecque

Learning Adobe Edge Animate is a practical, step-by-step tutorial on creating engaging content for the Web with Adobe's newest HTML5 tool. By taking a chapter-by-chapter look at each major aspect of Adobe Edge...


3ds Max Speed Modeling for 3D Artists

by Thomas Mooney

Step by step illustrated tutorials are supported by a focused commentary. The examples are designed to proceed from starting to model through model finishing to putting models to work within projects and presentation....


Take Control of iTunes 10: The FAQ

by Kirk McElhearn

Join iTunes expert Kirk McElhearn as he helps you think like an iTunes power user so you can get the most out of your audio, video, and ebook collections in iTunes 10. You'll also learn the best ways to transfer...


Take Control of Digital TV

by Clark Humphrey

Whether you already own a digital TV or plan to buy one, this ebook helps you take control of the digital TV experience!

A large-screen digital TV can bring movies, television shows, and video games to life...


Take Control of Media on Your iPad

by Jeff Carlson

Join media-savvy author Jeff Carlson as he helps you enjoy media on your iPad like never before. Jeff explains basic and advanced ways of adding media to your iPad, and gives you a thorough grounding in Apple's...


Take Control of Making Music with GarageBand '11

by Jeff Tolbert

Seattle composer Jeff Tolbert goes to 11 with his step-by-step instructions that guide beginning and intermediate users through using GarageBand's built-in loops to create three songs, explaining not only how...


Take Control of Recording with GarageBand '11

by Jeff Tolbert

This book explains how to use GarageBand '11 to create musical compositions with vocals, drums, guitars, MIDI keyboards, and even the kitchen sink! Seattle composer Jeff Tolbert shares his GarageBand know-how...


Google Sketchup: The Missing Manual: The Missing Manual

by Chris Grover

If you want to learn to create 3-D models using Google SketchUp, this Missing Manual is the ideal place to start. Filled with step-by-step tutorials, this entertaining, reader-friendly guide will have you creating...


David Pogue's Digital Photography: The Missing Manual: The Missing Manual

by David Pogue

If you're ready to jump into digital photography or would like to increase the skills you already have, David Pogue's Digital Photography: The Missing Manual is just what you need. Bestselling author David Pogue...


Learning Flash CS4 Professional

by Rich Shupe

Learning Flash CS4 Professional offers beginners and intermediate Flash developers a unique introduction to the latest version of Adobe's powerful multimedia application. This easy-to-read book is loaded with...


Flash Cs3: The Missing Manual

by E. A. Vander Veer & Chris Grover

Flash CS3 is the premier tool for creating web animations and interactive web sites, can be intimidating to learn. This entertaining reference tutorial provides a reader-friendly animation primer and a guided...


Mac OS X Leopard: The Missing Manual

by David Pogue

With Leopard, Apple has unleashed the greatest version of Mac OS X yet, and David Pogue is back with another meticulous Missing Manual to cover the operating system with a wealth of detail. The new Mac OS X...


Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune

by Aaron Reed

Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework-not just for your PC, but for Xbox...


Flash Cs4: The Missing Manual: The Missing Manual

by Chris Grover

Unlock the power of Flash and bring gorgeous animations to life onscreen. It's easy with Flash CS4: The Missing Manual. You'll start creating animations in the first chapter, and will learn to produce effective,...


The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash: For Developers and Designers Using Flash CS4 Professional

by David Stiller, Rich Shupe & Jen deHaan

"No matter what your background, the pages that follow will provide you with some excellent knowledge, insight, and even a little bit of wisdom in the realm of Flash and ActionScript. Happy learning!"-- Branden...


Facebook Cookbook: Building Applications to Grow Your Facebook Empire

by Jay Goldman

Want to build Facebook applications that truly stand out among the thousands already available? In addition to providing easy-to-follow recipes that offer practical ways to design and build scalable applications...


Painting the Web

by Shelley Powers

Do you think that only professionals with expensive tools and years of experience can work with web graphics? This guide tosses that notion into the trash bin.

Painting the Web is the first comprehensive book...


Facebook: The Missing Manual: The Missing Manual

by E. A. Vander Veer

Facebook is the wildly popular, free social networking site that combines the best of blogs, online forums and groups, photosharing, clever applications, and interaction among friends. The one thing it doesn't...