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ActionScript 3.0 Game Programming University

by Gary Rosenzweig

Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys"!

 

  • Highly-rated ActionScript tutorial, now with seven new 3D and card games!
  • Code and techniques easily...

  • Building Impressive Presentations with Impress.Js

    by Ratnayake Rakhitha Nimesh

    This book gives you exactly what you need, exactly when you need it. Using easy-to-follow practical examples, this guide takes you from simple presentations to complete websites in no time.If you want to engage...


    Instant Prezi for Education How-To

    by Sinclair Domi

    Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks.This is a Packt Instant How-to guide, full of illustrative screenshots, tips, and step-by step...


    Mastering Udk Game Development

    by Doran John

    Written as a series of engaging and practical projects, this essential guide will help you take your skills to the next level and become a game development hotshot. If you would like to truly unlock the potential...


    Managing Multimedia and Unstructured Data in the Oracle Database

    by Kratochvil Marcelle

    This book is written in simple, easy to understand format with lots of screenshots and step-by-step explanations. If you are an Oracle database administrator, Museum curator, IT manager, Developer, Photographer,...


    OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3

    by Dave Shreiner, Graham Sellers & John M. Kessenich

    Includes Complete Coverage of the OpenGL® Shading Language!

     

    Today’s OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications...


    Apple Pro Training Series: Final Cut Pro X, 2/e

    by Diana Weynand

    Revised for Final Cut Pro X 10.0.7 and featuring compelling footage, this best-selling, Apple-certified guide provides a strong foundation in all aspects of video editing. Renowned author Diana Weynand starts...


    Online@AsiaPacific: Mobile, Social and Locative Media in the Asia-Pacific

    by Larissa Hjorth & Michael Arnold

    Media across the Asia-Pacific region are at once social, locative and mobile. Social in that these media facilitate public and interpersonal interaction, locative in that this social communication is geographically...


    Apple Pro Training Series: Motion 4 Quick-Reference Guide

    by Jem Schofield & Brendan Boykin

    Designed as a desktop companion for both editors and motion graphics pros, this is the perfect at-a-glance guide to Motion 4. Master trainer Jem Schofield delivers a crash course on how Motion thinks (groups,...


    Web Audio API

    by Boris Smus

    Go beyond HTML5’s Audio tag and boost the audio capabilities of your web application with the Web Audio API. Packed with lots of code examples, crisp descriptions, and useful illustrations, this concise guide...


    Instant Cinema 4D Starter

    by Kaminar Aaron

    Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks.This book is written in a friendly, practical style with...


    Language and Speech Processing

    by Joseph Mariani

    Speech processing addresses various scientific and technological areas. It includes speech analysis and variable rate coding, in order to store or transmit speech. It also covers speech synthesis, especially...


    iLife '11 For Dummies

    by Tony Bove

    Get the most out of the latest iLife suite with this full-color,friendly guide!

    The iLife software suite from Apple is comprised of iPhoto,iMovie, iDVD, GarageBand, and iWeb, all of which assist withorganizing,...


    Adobe Premiere Elements 9 Classroom in a Book

    by Adobe Creative Team

    Adobe Premiere Elements 9 Classroom in a Book is the fastest, easiest, most comprehensive way to learn  Adobe's consumer-targeted video editing software. Each of the 13 chapters in this step-by-step, project-based...


    Mastering Adobe Premiere Pro CS6 Hotshot

    by Ekert Paul

    Designed to be practical and engaging, Mastering Adobe Premiere Pro CS6 is a project-based book to help you truly augment your skills and become a film editing hotshot.If you're just starting out or even migrating...


    Cinder - Begin Creative Coding

    by Rijnieks Krisjanis

    Presented in an easy to follow, tutorial-style format, this book will lead you step-by-step through the multi-faceted uses of Cinder."Cinder: Begin Creative Coding" is for people who already have experience...


    Raspberry Pi Media Center

    by Nazarko Sam

    Constructed as a set of simple-to-follow, step-by-step instructions, this book will take you through numerous aspects of creating a fully functional media center with your Raspberry Pi. It is an easy-to-follow...


    Delivering It and Ebusiness Value

    by Leslie Willcocks & Valerie Graeser

    'Delivering Business Value from IT' is focused on the evaluation issue in IT and how IT evaluation can proceed across the life-cycle of any IT investment and be linked positively to improving business performance....


    E-Business Strategies for Virtual Organizations

    by Janice Burn, Peter Marshall & Martin Barnett

    'e-Business Strategies for Virtual Organizations' enables IT managers and directors to develop and implement IT strategies and infrastructures for new models of doing business based on the Internet.

    The authors...


    Reinventing the It Department

    by Terry White

    'Reinventing the Information Technology Department' is both anecdotal and informal but deals with a subject which is of vital interest to Chief Information Officers and IT Managers, addressing questions such...