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Wrox Cross Platform Android and iOS Mobile Development Three-Pack

by Wallace B. McClure, Nathan Blevins & John J. , IV Croft

A bundle of 3 best-selling and respected mobile development e-books from Wrox form a complete library on the key tools and techniques for developing apps across the hottest platforms including Android and iOS. ...


Professional SharePoint 2010 Development

by Tom Rizzo, Reza Alirezaei & Jeff Fried

Updated guidance on how to take advantage of the newest features of SharePoint programmability

More than simply a portal, SharePoint is Microsoft's popular content management solution for building intranets and...


Professional Android 4 Application Development

by Reto Meier

Developers, build mobile Android apps using Android 4

The fast-growing popularity of Android smartphones and tablets creates a huge opportunities for developers. If you're an experienced developer, you can start...


ZBrush Creature Design: Creating Dynamic Concept Imagery for Film and Games

by Scott Spencer

Zero in on the most cutting-edge trend in creature design for film and games: ZBrush!

ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to...


Professional Android Programming with Mono for Android and .NET/C#

by Wallace B. McClure, Nathan Blevins & John J. , IV Croft

A one-of-a-kind book on Android application development with Mono for Android

The wait is over! For the millions of .NET/C# developers who have been eagerly awaiting the book that will guide them through the...


Case Study Research in Software Engineering: Guidelines and Examples

by Per Runeson, Martin Host & Austen Rainer

Based on their own experiences of in-depth case studies of software projects in international corporations, in this book the authors present detailed practical guidelines on the preparation, conduct, design...


Lightroom 4: Streamlining Your Digital Photography Process

by Nat Coalson

"Nat Coalson is passionate about sharing his experience and knowledge on Lightroom 4 to help you professionally organize, process, and present your images. This book has been completely revised and updated to...


Unity 3.x Game Development Essentials

by Will Goldstone

This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking...


Adobe Flex 3.0 For Dummies

by Doug McCune & Deepa Subramaniam

Ready to flex your Web development muscles and start building rich Internet applications? With Flex 3.0, you can create great RIAs that perform like desktop applications using Adobe Flash Player, which is already...


UML Demystified

by Paul Kimmel

There’s no easier, faster, or more practical way to learn the really tough subjects

UML Demystified explains how to read, model, and use UML to create well-structured, stable software products. This self-teaching...


Professional jQuery

by Cesar Otero & Rob Larsen

jQuery is one of the hottest emerging web development technologies. Fully supported by Microsoft, Google, and a who's who list of companies and platforms, it simplifies the development of standards-based interactive...


Compiler Construction Using Java, JavaCC, and Yacc

by Anthony J. Dos Reis

Broad in scope, involving theory, the application of that theory, and programming technology, compiler construction is a moving target, with constant advances in compiler technology taking place. Today, a renewed...


Adobe Creative Suite 4 Web Premium All-in-One For Dummies

by Jennifer Smith, Christopher Smith & Fred Gerantabee

The Adobe Creative Suite 4 Web Premium package has all the tools you need to create cool Web pages with interactive content, animations, 3D images, and more. Learn to use them all in Adobe Creative Suite 4 Web...


Scrum Field Guide, The: Practical Advice for Your First Year

by Mitch Lacey

This is the eBook version of the printed book.Thousands of IT professionals are being asked to make Scrum succeed in their organizations–including many who weren’t involved in the decision to adopt it. If...


Learning Core Audio: A Hands-On Guide to Audio Programming for Mac and iOS

by Chris Adamson & Kevin Avila

This is the eBook version of the printed book.Audio can affect the human brain in the most powerful and profound ways. Using Apple’s Core Audio, you can leverage all that power in your own Mac and iOS software,...


Use Cases: Requirements in Context, 2/e

by Daryl Kulak & Eamonn Guiney

This book describes how to gather and define software requirements using a process based on use cases. It shows systems analysts and designers how use cases can provide solutions to the most challenging requirements...


Patterns of Enterprise Application Architecture

by Martin Fowler

This is the eBook version of the printed book.

The practice of enterprise application development has benefited from the emergence of many new enabling technologies. Multi-tiered object-oriented platforms, such...


Sams Teach Yourself Objective-C in 24 Hours

by Jesse Feiler

This is the eBook version of the printed book.

In just 24 sessions of one hour or less, you can master the Objective-C language, and start using it to write powerful native applications for both Macs and iOS...


Sams Teach Yourself Mac OS X Lion App Development in 24 Hours

by Kevin Scott Hoffman

This is the eBook version of the printed book.

In just 24 sessions of one hour or less, you can master Mac OS X Lion development from the ground up, and start writing tomorrow’s most exciting iOS-style Mac...


Java Application Architecture: Modularity Patterns with Examples Using OSGi

by Kirk Knoernschild

This is the eBook version of the printed book.“I’m dancing! By god I’m dancing on the walls. I’m dancing on the ceiling. I’m ecstatic. I’m overjoyed. I’m really, really pleased.”

–From the...