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Digital Modeling

by William Vaughan

This is the eBook version of the printed book.

Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [digital]...


OpenGL SuperBible: Comprehensive Tutorial and Reference

by Richard S. Wright Jr., Nicholas Haemel & Graham Sellers

OpenGL® SuperBible, Fifth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 3.3. The best all-around introduction...


OpenCL Programming Guide

by Aaftab Munshi, Benedict R. Gaster & Timothy G. Mattson

Using the new OpenCL (Open Computing Language) standard, you can write applications that access all available programming resources: CPUs, GPUs, and other processors such as DSPs and the Cell/B.E. processor....


Enhancing a Dreamweaver CS3 Web Site with Flash Video: Visual QuickProject Guide

by David Karlins

If you want to add great-looking Flash video to your Web site fast but don't want to get bogged down in the details, Enhancing a Dreamweaver CS3 Web Site with Flash Video: Visual QuickProject Guide is just the...


Creating a Web Site with Flash CS4: Visual QuickProject Guide

by Michael Wohl & David Gross

With most U.S. households having Internet connections, more people than ever are looking to develop their own sophisticated Web sites. The need for easy-to-grasp information on how to make an interactive and...


Understanding Motion Capture for Computer Animation

by Alberto Menache

The power of today's motion capture technology has taken animated characters and special effects to amazing new levels of reality. And with the release of blockbusters like Avatar and Tin-Tin, audiences continually...


Learning AngularJS Animations

by Keller Richard

If you are a developer who is new to AngularJS or is experienced with the AngularJS framework, this book is intended for you. If you want to provide a better user experience on your web app, this book is also...


Adobe Premiere Pro For Dummies

by Keith Underdahl

  • An essential resource for anyone who wants to get up and running with this popular video-editing application, from amateur and hobbyist filmmakers to professionals who want to explore the possibilities of editing...


Photo Fusion: A Wedding Photographers Guide to Mixing Digital Photography and Video

by Jennifer Bebb

A full-color reference-and-DVD package covers shooting and editing a successful multimedia project

With the introduction of dSLRs with high definition video functionality, a new world of multimedia capture has...


Flip Video for Dummies

by Joe Hutsko & Drew Davidson

The full-color guide to shooting great video with the Flip Video camera

The inexpensive Flip Video camera is currently one of the hottest must-have gadgets. It's portable and connects easily to any computer...


Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

by Oliver Villar

Create Amazing 3D Characters with Blender: From Design and Modeling to Video Compositing

 

Learning Blender walks you through every step of creating an outstanding animated character with the free, open...


OpenGL Programming on Mac OS X: Architecture, Performance, and Integration

by Robert P Kuehne & J. D Sullivan

The Mac has fully embraced OpenGL throughout its visual systems. In fact, Apple's highly efficient, modern OpenGL implementation makes Mac OS X one of today's best platforms for OpenGL development. OpenGL®...


OpenGL ES 2.0 Programming Guide, Adobe Reader

by Aaftab Munshi, Dan Ginsburg & Dave Shreiner

OpenGL ES 2.0 is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. With OpenGL ES 2.0, the full programmability of shaders...


Inside LightWave 3D v10

by Dan Ablan

This best-selling guide to NewTek's LightWave 3D animation software has now been completely updated for LightWave v10 by award-winning animator and trainer Dan Ablan. This down-to-earth, easy-to-follow guide...


Learning Cocos2d-X Game Development

by Shekar Siddharth

If you are a hobbyist, novice game developer, or programmer who wants to learn about developing games/apps using Cocos2d-x, this book is ideal for you.


Prezi Essentials

by Sinclair Domi

If you want to learn Prezi, and specifically design within Prezi, this is the book for you. Perhaps you already know a bit about Prezi but have never used it, or perhaps you have used Prezi before but want to...


After Effects and Cinema 4D Lite: 3D Motion Graphics and Visual Effects Using Cineware

by Chris Jackson

One of the most exciting new features in After Effects is the integration of Cinema 4D using the CINEWARE plug-in and a free version of Cinema 4D Lite. Both provide a wide assortment of new 3D tools and options...


Adobe Flash Professional CC Classroom in a Book (2014 Release)

by Russell Chun

The fastest, easiest, most comprehensive way to learn Flash Professional CC (2014 release)

Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or...


Maya 8 for Windows and Macintosh: Visual QuickStart Guide, Adobe Reader

by Morgan Robinson & Nathaniel Stein

Adding sophisticated new tools that give modelers even more control over polygons, an already cool program just got even cooler. Here to take budding 3D artists from 0 to 60 fast in Maya 8 is the eagerly anticipated...


Macromedia Flash 8 for Windows and Macintosh: Visual QuickStart Guide, Adobe Reader

by Katherine Ulrich

An improved script editor (with a visual interface), a revamped library interface, a new Undo feature, powerful run-time effects, breakthrough motion-graphics capabilities—these are just a few of the reasons...