Arts / Design / Product

Best Selling

icon Subscribe to feed

Browse

Best Selling

New Releases

 

Category

Delete Product

 

Language

English (23)

French (0)

German (0)

Spanish (0)

Italian (3)

 

Protection

All (23)

DRM Free (1)

DRM (22)

More options

Visual Merchandising: Mirror and soul of a point of sale

by Gianfranco Giacoma-caire

Visual Merchandising is a technical manual that has more than 400 photos and 100 drawings. It speaks about the aesthetic aspects to set a window shop and the internal visual in a store. Analyse the psychological...


Hacking Design

by Avinash Rajagopal

What if you could press a button and have a machine build you any product you wanted? What if we all had the means to modify our physical environment, to tweak and subvert objects produced for us by designers...


Enchanted Objects: Innovation, Design, and the Future of Technology

by David Rose

In the tradition of Who Owns the Future, an MIT Media Lab scientist imagines how everyday objects can intuit our needs, improve our lives, and form “an ethereal interconnection of gadgets and human desires...


Fifty Cars That Changed the World: Design Museum Fifty

by Design Museum

Everything around us is designed and the word 'design' has become part of our everyday experience. But how much do we know about it? Fifty Cars That Changed the World imparts that knowledge listing the top 50...


The Idea Agent: The Handbook on Creative Processes

by Jonas Michanek & Andréas Breiler

The Idea Agent is a practical idea management handbook, aimed at people who want to take an active role in creative processes across all areas. It combines the creatively wild with the rationally structured...


Longer Lasting Products: Alternatives To The Throwaway Society

by Tim Cooper

The present economic system requires us to consume and throw away more and more goods. Yet often it's our desire, and the best interests of the environment, for these goods to last. The contributors to this...


Designing for Re-Use: The Life of Consumer Packaging

by Tom Fisher & Janet Shipton

Packaging is ephemeral - its purpose is to be 'wasted' once we've removed the product it contains. Whilst we are encouraged to 'reduce, re-use and recycle', Designing for Re-Use proposes that domestic re-use...


Designing for Sustainability: A Guide to Building Greener Digital Products and Services

by Tim Frick

Pixels use electricity, and a lot of it. If the Internet were a country, it would be the sixth largest in terms of electricity use. That’s because today’s average web page has surpassed two megabytes in...


Design-Centered Entrepreneurship

by Min Basadur & Michael Goldsby

Supported by extensive research and field-testing, Design-Centered Entrepreneurship presents a concise, problem-solving approach to developing a unique business concept. Step-by-step guidelines provide insight...


Open Design and Innovation: Facilitating Creativity in Everyone

by Leon Cruickshank

Open innovation, crowd sourcing, democratised innovation, vernacular design and brand fanaticism are amongst a handful of new approaches to design and innovation that have generated discussion and media coverage...


British Stuff: 101 Objects That Make Britain Great

by Geoff Hall & Kamila Kasperowicz

This fascinating, full-color, photographic compendium invites you to discover Britain in a new way: through the everyday objects that are part of the fabric of contemporary life in the UK. Showcasing a wealth...


Branding and Product Design: An Integrated Perspective

by Monika Hestad

Why do winning brands appear to be more creative and authentic than less successful ones? Despite the strong link between famous brands and the products sold under their name, there is still a gap in understanding...


Designing Products People Love: How Great Designers Create Successful Products

by Scott Hurff

How can you create products that successfully find customers? With this practical book, you’ll learn from some of the best product designers in the field, from companies like Facebook and LinkedIn to up-and-coming...


Inventing a Better Mousetrap: 200 Years of American History in the Amazing World of Patent Models

by Alan Rothschild & Ann Rothschild

Learn about the role that patent models played in American history--and even learn to build your own replica!

Patent models, working models required for US patent filings from 1790 to 1880, offer insight into--and...


Design Leadership: How Top Design Leaders Build and Grow Successful Organizations

by Richard Banfield

What does it take to be the leader of a design firm or group? We often assume they have all the answers, but in this rapidly evolving industry they’re forced to find their way like the rest of us. So how do...


Design for 3D Printing: Scanning, Creating, Editing, Remixing, and Making in Three Dimensions

by Samuel N. Bernier, Bertier Luyt & Tatiana Reinhard

France's Le FabShop has extensive experience testing 3D printers and creating digital models for them. From an articulated Makey Robot to a posable elephant model, Samuel N. Bernier and the rest of Le FabShop's...


Design Sprint: A Practical Guidebook for Building Great Digital Products

by Richard Banfield, C. Todd Lombardo & Trace Wax

With more than 500 new apps entering the market every day, what does it take to build a successful digital product? You can greatly reduce your risk of failure with design sprints, a process that enables your...


Outside the Box: Hand-Drawn Packaging from Around the World

by Gail Anderson

In an age of slick, computer-generated type and Photoshopped perfection, hand-drawn packing is enjoying a global resurgence. As shorthand for something more authentic, homegrown, handmade, or crafted, hand-drawn...


Prototype to Product: A Practical Guide for Getting to Market

by Alan Cohen

Product development is the magic that turns circuitry, software, and materials into a product, but moving efficiently from concept to manufactured product is a complex process with many potential pitfalls. This...


Designing Connected Products: UX for the Consumer Internet of Things

by Claire Rowland, Elizabeth Goodman & Martin Charlier

Networked thermostats, fitness monitors, and door locks show that the Internet of Things can (and will) enable new ways for people to interact with the world around them. But designing connected products for...