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The Ultimate Guide to Classic Game Consoles

by Kevin Baker

The ultimate guide to retro game consoles, an ideal reference for collectors and enthusiasts..

Write ups, specs and pictures of over 85 collectible consoles and variant models from 1972 to 2000. From the Magnavox...


Understanding Video Games: The Essential Introduction

by Simon Egenfeldt-Nielsen, Jonas Heide Smith & Susana Pajares Tosca

This expanded and revised second edition of Understanding Video Games provides a comprehensive introduction to the growing field of game studies.

Understanding Video Games, 2nd Edition is an essential read...


Instant Minecraft Designs: How-To

by Waltz Mephisto

Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. Get the job done and learn as you go. A how-To book with practical recipes accompanied with rich...


Project Arcade: Build Your Own Arcade Machine

by John St. Clair

The bestseller returns—completely updated to include the newest hardware, software, and techniques for building your own arcade

Interest in classical arcade games remains on the rise, and with a little money,...


World of Warcraft: Tides of Darkness: World of Warcraft

by Aaron Rosenberg

After killing the corrupt Warchief Blackhand, Orgrim Doomhammer was quick to seize control over the Orcish Horde. Now he is determined to conquer the rest of Azeroth so that his people will once again have a...


Grand Thieves & Tomb Raiders: How British Video Games Conquered the World

by Rebecca Levene & Magnus Anderson

Gaming: it’s the greatest British invasion of them all. Lara Croft is an international icon and the British-born Grand Theft Auto and its spin-offs have sold more than 100 million copies worldwide. The UK’s...


Videogames

by James Newman

In the few decades since they first blipped their way onto television screens, videogames have become one of the most culturally, socially and economically significant media forms. Newman's volume considers...


EVE Online: ISK Strategy Guide

by Y. Michael Xu

A game strategy guide that focuses solely on maximising your in game earning. Whether you are new pilot plugging into your first capsule or have years of experience in EVE, this book is for you. No prior knowledge...


Halo 2 Hacks: Tips & Tools for Finishing the Fight

by Stephen Cawood

Even if you've finished Halo 2 in Legendary Mode, you're not done with this game. Not by a long shot. You know there's a lot more you can squeeze out of Halo 2, and with the clever hacks we have in store, you'll...


iPod and iTunes Hacks: Tips and Tools for Ripping, Mixing and Burning

by Hadley Stern

Some people are content to use their iPod simply to play music. Some people want to do much more. Those people, and you know who you are,aren't satisfied until they get under the hood and tap every iPod trick...


Killer Game Programming in Java

by Andrew Davison

Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming...


iPod: The Missing Manual: The Missing Manual

by J. D. Biersdorfer

With iPod and iTunes, Apple's gotten the world hooked on portable music, pictures, and videos. One thing they haven't delivered, though, is an easy guide for getting the most from your sleek little entertainment...


Getting Started with Dwarf Fortress: Learn to play the most complex video game ever made

by Peter Tyson

Dwarf Fortress may be the most complex video game ever made, but all that detail makes for fascinating game play, as various elements collide in interesting and challenging ways. The trick is getting started....


Retro Gaming Hacks: Tips & Tools for Playing the Classics

by Chris Kohler

Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder his roots from time to time. But whatever is driving...


Playing Video Games: Motives, Responses, and Consequences

by Peter Vorderer & Jennings Bryant

From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena, and the increasing number of players that cross gender,...


Fun Inc.: Why Gaming Will Dominate the Twenty-First Century

by Tom Chatfield

A timely and informed assessment of the rapidly growing gaming industry that is altering the world around us. Despite the recession, video games continue to break records—and command unprecedented amounts...


Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design

by Chris Solarski

"This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while...


The Video Game Industry: Formation, Present State, and Future

by Peter Zackariasson & Timothy Wilson

The Video Game Industry provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry. Previously this has been done sparsely through conference...


Innovation and Marketing in the Video Game Industry: Avoiding the Performance Trap

by David Wesley & Gloria Barczak

Based on their extensive research into the business and marketing strategies of the video game industry, David Wesley and Gloria Barczak consider how and why, in the search for the holy grail of high definition...


Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web

by Jean-Marc Gauthier

In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, utilize virtual cameras, virtual actors (with self-determined...