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Halo 2 Hacks: Tips & Tools for Finishing the Fight

by Stephen Cawood

Even if you've finished Halo 2 in Legendary Mode, you're not done with this game. Not by a long shot. You know there's a lot more you can squeeze out of Halo 2, and with the clever hacks we have in store, you'll...


iPod and iTunes Hacks: Tips and Tools for Ripping, Mixing and Burning

by Hadley Stern

Some people are content to use their iPod simply to play music. Some people want to do much more. Those people, and you know who you are,aren't satisfied until they get under the hood and tap every iPod trick...


Killer Game Programming in Java

by Andrew Davison

Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming...


iPod: The Missing Manual: The Missing Manual

by J. D. Biersdorfer

With iPod and iTunes, Apple's gotten the world hooked on portable music, pictures, and videos. One thing they haven't delivered, though, is an easy guide for getting the most from your sleek little entertainment...


Getting Started with Dwarf Fortress: Learn to play the most complex video game ever made

by Peter Tyson

Dwarf Fortress may be the most complex video game ever made, but all that detail makes for fascinating game play, as various elements collide in interesting and challenging ways. The trick is getting started....


Retro Gaming Hacks: Tips & Tools for Playing the Classics

by Chris Kohler

Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder his roots from time to time. But whatever is driving...


Playing Video Games: Motives, Responses, and Consequences

by Peter Vorderer & Jennings Bryant

From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena, and the increasing number of players that cross gender,...


Fun Inc.: Why Gaming Will Dominate the Twenty-First Century

by Tom Chatfield

A timely and informed assessment of the rapidly growing gaming industry that is altering the world around us. Despite the recession, video games continue to break records—and command unprecedented amounts...


Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design

by Chris Solarski

"This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while...


The Video Game Industry: Formation, Present State, and Future

by Peter Zackariasson & Timothy Wilson

The Video Game Industry provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry. Previously this has been done sparsely through conference...


Innovation and Marketing in the Video Game Industry: Avoiding the Performance Trap

by David Wesley & Gloria Barczak

Based on their extensive research into the business and marketing strategies of the video game industry, David Wesley and Gloria Barczak consider how and why, in the search for the holy grail of high definition...


Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web

by Jean-Marc Gauthier

In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, utilize virtual cameras, virtual actors (with self-determined...


Classic Video Games: The Golden Age 1971-1984

by Brian Eddy

In the early 1970s, video arcade games sprung to life with the advent of Pong and other coin-operated games. Within just a few short years, if you had a quarter, you could go to the video arcade and play Space...


Runescape Gold Strategy Guide

by Lesley A. Harrison

A practical and concise tutorial leading the player to understand how to get the most out of their in game time. Packt Gold Strategy Guides are a workout, not a walkthrough! Newcomers or experienced players...


Wordplay and the Discourse of Video Games

by Christopher A. Paul

In this timely new book, Christopher Paul analyzes how the words we use to talk about video games and the structures that are produced within games shape a particular way of gaming by focusing on how games create...


Microsoft Flight Simulator X For Pilots: Real World Training

by Jeff Van West & Kevin Lane-Cummings

Get ready to take flight as two certified flight instructors guide you through the pilot ratings as it is done in the real world, starting with Sport Pilot training, then Private Pilot, followed by the Instrument...


Elemental: Destiny's Embers

by Bradley Wardell

At a frontier outpost on the fringes of the civilized world, an orphaned messenger named Xander witnesses the destruction of all he knows at the hands of the Fallen, the great enemy thought vanquished during...


Online Gaming in Context: The Social and Cultural Significance of Online Games

by Garry Crawford, Victoria K Gosling & Ben Light

There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the movie and music sectors as a major leisure industry and pastime. The...


EZ Cheats Multi Format 4th edition

by The Cheat Mistress

Cheats Unlimited are the specialists when it comes to video game cheats, tips and walkthrough guides. Fronted by the glamorous and gorgeous CheatMistress, Cheats Unlimited has helped over seven million gamers...


Silent Hill: The Terror Engine

by Bernard Perron

Silent Hill: The Terror Engine, the second of the two inaugural studies in the Landmark Video Games series from series editors Mark J. P. Wolf and Bernard Perron, is both a close analysis of the first three...