Toward a Ludic Architecture: The Space of Play and Games

Toward a Ludic Architecture: The Space of Play and Games

in EPUB format, also available for Kindle or in PDF

99,514 words (≈ about 7 hours)

Whether we think of a board game, an athletic competition in a stadium, a videogame, playful social networking on the World Wide Web, an Alternate Reality Game, a location-based mobile game, or any combination thereof: Ludic activities are, have, and take place in or at, spaces.

“Toward a Ludic Architecture” is a pioneering publication, architecturally framing play and games as human practices in and of space. Filling the gap in literature, Steffen P. Walz considers… (more)

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Book Details  


Language: English

Written in: 2010

Published: 2010-05-08

Word count: 99,514 words (≈ about 7 hours)

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