6,484 words (≈ 26 minutes)
Otto was having trouble relating to people, which is why the virtual world of Sword of Valour was so appealing. Here was a world where excitement replaced tedium, where you could kill annoying individuals, and where the level cap kept you from growing old. It seemed like virtual heaven. Sadly, it wasn't.
In Sword of Valour, you could be whoever you wanted to be. What was puzzling was that everyone seemed to be exactly the same as they were in the real world. The same… (more)
Language: English
Written in: 2012
Published: 2012-04-07
Word count: 6,484 words (≈ 26 minutes)
License: Attribution Non-Commercial No Derivatives (cc by-nc-nd)
Tags: world of warcraft, virtual, mmorpg, internet, games, roleplay
Dr Hercules Bantas has been teaching and reading political science for the better part of a decade. It is his opinion that he is too often immersed in some weighty tome or other, the authors of which always use one thousand words where one hundred words would suffice. It was while juggling no less than three weighty tomes by the same author and trying to understand what the fellow was trying to say that the idea of The Reluctant Geek Guides was born. He is well aware that publishing clearly written and unambiguous guides to important ideas in the human sciences is frowned upon in some circles, but he's going to do it anyway. Despite his well documented grumpiness, Hercules claims to like people and can be contacted by email at reluctantgeek[at]iinet.net.au.
22 books